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For The King Lost Civilization - CODEX + Update v1.1.00.11357

For The King Lost Civilization - CODEX + Update v1.1.00.11357
The game For The King — will be a real outlet for everyone and every lover of turn-based strategies and smart virtual entertainment. The game is dominated by the genre of turn-based horn-like action, which means party gameplay, randomly generated locations, as well as the irreversible death of the protagonist with the loss of all accumulated progress and items. If the character dies, the player will not be able to load the game and must start over. The game is dominated by polygonal style with a variegated, bright and rich visual component.

In terms of the complexity of the gameplay, For The King refers to more casual entertainment and does not present anyone with an outrageous test for the gamer. Of course, permanent death and random generation do their job, but, in general, playing a media product from IronOak Games is a pleasure. In understanding and mastering, the game can win over with its simplicity. However, this does not mean that the passage will be easy and relaxed. The player controls three characters, who can and should act in turn.

For each turn, the character must go through a certain number of hex cells, complete a quest or take part in battles. In battles, heroes have 2-3 actions available, of which 2 are damage or protection, and one action is escape. On the one hand, For The King cannot boast of some incredible strategic revelations. On the other hand, we are faced with a really funny and entertaining adventure, the events of which unfold in a fantasy universe. The game has everything that gamers love so much: turn-based tactical battles, character development and completing tasks.

NOTES. This release is standalone.

System Requirements

Requires a 64-bit processor and operating system
OS: Windows 7 / 8 / 8.1 / 10×64
Processor: Intel Core2 Duo E4300 (2 * 1800) / AMD Athlon Dual Core 4450e (2 * 2300) or equivalent
Memory: 4096 MB RAM
Graphics: GeForce 8800 GTX (768 MB) / Intel HD 4600 / Radeon HD 3850 (512 MB)
DirectX: Version 9.0c
Storage: 3 GB available space

Requires a 64-bit processor and operating system
OS: Windows 7 / 8 / 8.1 / 10×64
Processor: Intel Core i5-4570T (2* 2900) / AMD FX-6100 (6 * 3300) or equivalent
Memory: 4096 MB RAM
Graphics: GeForce GTX 750 Ti (2048 MB) / Radeon HD 7850 (2048 MB)
DirectX: Version 9.0c
Storage: 3 GB available space

How to Install the Game
  1. Download the Full game For.The.King.Lost.Civilization-CODEX through torrent.
  2. Mount the Full ISO-image game in the «UltraISO».
  3. Install the game on you PC, wait for 100% installation.
  4. Download & install Update's v1.1.00.11330 + v1.1.00.11357, in game folder.
  5. Copy all files of the folder «CODEX» in game folder.
  6. Lock the game folder in the Windows firewall.
  7. Play!

Download update only: For.The.King.Lost.Civilization.Update.v1.1.00.11357-CODEX [ 37.44 MB ]
Download update only: For.The.King.Lost.Civilization.Update.v1.1.00.11330-CODEX [ 28.8 MB ]

Gameplay Trailer

The game is updated 26-08-2021, 15:41, to the latest version

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Comments 1

SkidCodexCo Offline 18 April 2021 05:40
Update v1.1.00.11330:
no changelog was posted.
Fixes issue where some players could not end turn, or progress, this was due to invalid placements on hexes like Poison, or Cursed
Fixed an issue where entering Parid would result in a failure loop that constantly assigned a quest for the Kings Maze
Update v1.1.00.11323:
Fixes issues with placement of objects in the adventures
Some encounters/quests were placed on inaccessible hexes - this has been addressed. In addition: if you have a save game with some quest destinations located in a forest, or un-walkable hex: this will correct those save games upon load
This patch has an added benefit of making generating the adventures themselves faster, as we re-factored some logic there
Update v1.1.00.11310:
Fixes the problem when leaving a sea cave during the Pirates Den quest
Update v1.1.00.11309:
Disease propagation in the overworld dropped to 25%
Disease in dungeons and encounters no longer spreads
Nerfed Golems
Nerfed Group Life Drain
Made a change that prevents encounters, and ports from spawning in water bodies that are less than 3 mega hexes
Re worked the balloon rescue logic in the event that there are no living players in a balloon but the balloon is still flying
Fixed a bug where some unique encounters were being generated twice (eg: the Whale Dungeon)
Fixed a rare occurrence where a confusion spell could cause a soft lock when the confused character used an item that also causes confusion... (Confused yet?)
Fixed an issue that could cause a soft lock when fighting the High Shaman if the user was spam clicking
Fixed a log spam (and performance drop) when a boat was destroyed that had an active Kraken Timer on it
Fixed a number of issues where loading games would not get pas the Creating Adventure section, or character selection
Fixed an issue on mac and linux that resulted in crashes when entering Harazuel
Added a solution that should fix an issue on mac and linux that resulted in a soft lock when entering a Tavern fight
Fixed an issue where a soft lock could occur when a chest is revealed after various encounters
Fixed an issue where a soft lock could occur when an identify scroll is used on a chest after various encounters