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Besiege - CODEX + Update v1.05.12389

Besiege - CODEX + Update v1.05.12389
  • CODEX
  • 1.05.12389
  • FREE DOWNLOAD
  • TORRENT
Besiege is an original and unusual strategy in which we are invited to create an awesome-looking car, with the aim of capturing or completely destroying enemy villages, fortresses and cities. Everything in this game is based on the laws of physics that are still known in the school curriculum. Deviation from them is impossible. Build a siege vehicle of any shape and purpose from a huge ramming device that cannot even stop an entire army, to a winged wooden dragon that is pouring fire on bastions, while being in a non-defeated zone.

Each new target will have its own characteristics, which will have to be taken into account in the construction of plans for its capture. Entire hordes of fearless defenders will rush headlong into your car, dozens of shells fired from cannons will fly into it, they will try to break it, take it by storm, stop it and it will only depend on you whether they succeed in doing it or not. Stunning graphics have no analogues in the presentation of visual material. In the context of this game, it looks almost flawless. Actions take place in the middle of a gray field, where there is one goal and your object is everything. Completely organic and in the aesthetics of minimalism. Only the process and nothing more.

System Requirements

MINIMUM:
OS: Windows XP (latest SP)
Processor: 2.2Ghz Dual Core
Memory: 2 GB RAM
Graphics: 512mb Dedicated VRAM
DirectX: Version 9.0c
Storage: 1 GB available space

How to Install the Game
  1. Download the Full game Besiege-CODEX through torrent.
  2. Mount the Full ISO-image game in the «UltraISO».
  3. Install the game on you PC, wait for 100% installation.
  4. Download & install Update v1.01.11100 / v1.02.11341 / v1.05.12389, in game folder.
  5. Copy all files of the folder «CODEX» in game folder.
  6. Lock the game folder in the Windows firewall.
  7. Play!

Download update only: Besiege.Update.v1.05.12389-CODEX [ 327.5 MB ]
Download update only: Besiege.Update.v1.02.11341-CODEX [ 111.1 MB ]
Download update only: Besiege.Update.v1.01.11100-CODEX [ 184.0 MB ]

Gameplay Trailer

The game is updated 10-06-2020, 11:59, to the latest version 1.05.12389.

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Comments 3

SkidCodexCo Offline 22 February 2020 04:17
Update v1.01-11100
  1. Speedometer Block
  2. Anglometer Block
  3. Fixed 'Stuck on Initializing' issue by ignoring the RemoteFile logic when CloudSaving is turned off
  4. Setting no emulate key will now not throw errors
  5. Fixed World Conquerer achievement firing in first Krolmar zone
  6. Valfross unlock text is now "CONQUER TOLBRYND TO UNLOCK" in title screen
  7. Fixed some display issues on the krolmar level select in terms of conquered marking
  8. Fixed altimeter height being displaying wrongly in misty mountain
  9. Fixed logic gate input names
  10. Making preextension work while bounds are disabled and allow intersection enabled, even if something is in the way to be consistent with when bounds are enabled.
  11. optimised textures for automation blocks
  12. Made automation blocks with dials place upright when on top of the machine per default
  13. removing debug log for falling ai
  14. key in krolmar vault level ignored by splash force
  15. for modders: Make LevelXMLLoader public instead of internal so mods can access it
SkidCodexCo Offline 17 March 2020 16:07
Update v1.02.11341:

Added Krolmar level objects!
- Cart
- Palm Tree
- Cactus
- Desert Ivy
- Basket
- Desert House
- Low Desert Wall, Low Desert Wall Turn
- Desert Obelisk
- Krolmar Peasant, Krolmar Spear Knight, Krolmar Gerenuk Rider
- Gerenuk
- Desert Wall, Desert Wall Battlement, Desert Wall Window
- Desert Rock
- Desert Rock Plateau
- Grass Patch Desert variant
- Grass Tuft Desert + Curly Desert variants
- Add Desert environment for level editor
- Add Krolmnar soundtrack to level editor (track 9)
- Add Ignore Static toggle to the sensor block
 
Bug Fixes:
- Fix being able to copy speed values from Speedometer to Wheel
- Make Anglometer respond correctly with rotated machines
- Fixed a problem where off screen insignias might have some invisible parts
- Fixed the text cursor appearing in wrong places for the slider values in the keymapper
- Fixed some potential issues with logic blocks on the client
- Fixed an issue with the camera focusing where blocks would disable and be impossible to build off of as a client
- Fix level 48 to only require destroying the cannons
- Make sure islands are marked as unlocked just after unlocking them
- Don't award Tree Of Life achievement on wrong level
- Make Dodger achievement detection more robust
- Add thumbnails/icons for logic blocks
 
Changes:
- Emulation now happens at a consistent 50 fps (assuming 100% timescale)
- Made modded negative valued water cannons not attempt particles that would fail anyway
- Sensors now properly ignore only virtual triggers, like insignias or things outside of the level
- Changed how interpolation and kinematic behaviour works for the spring blocks which hopefully should stop them from visually gliding off the machine
- Made starting simulation emulate the start emulation keybinding (SPACE fx.) consistently whether you pressed space or the play button
Octopus1003
Octopus1003 26 March 2020 09:11
Dear Admin!
How to can i install the updates?