Ecosystem Build 16342525 (TENOKE Release)

Download game Ecosystem Build 16342525 (TENOKE Release) latest version
  • TENOKE
  • 1.0 Build 16342525
  • FREE DOWNLOAD
  • TORRENT

Ecosystem — is a mixture of simulator and strategy, a game in which you will need to take control of the evolution of the ecosystem of our planet, and plunge into the endless world of the ocean abyss. There is no specific plot in this game, but in fact it is not required here, because the essence of this game is not in the passage of any plot lines, but in the evolution, which you just take control of. Here you can go to the seabed, try to create inherently unique natural conditions, and observe how nature, living organisms, fish, and more are created.

NOTE. Uploaded version: 09 November 2024 [v1.0 Build 16342525]. This is Full Release and latest version of game. The game is already Packaged in ISO File and ready to run the game after install, read the instruction below.

The gameplay in the Ecosystem may seem too boring at first, but in fact it is not, and you will understand this after just a few minutes. The essence of the gameplay is as follows you will have to work with the ecosystem of the planet, with the underwater world, its nature, landscape, and much more. Your task. to create unique conditions in which life, unique in its essence, could arise. Moreover, you yourself will monitor how evolution takes place in the conditions you have created. how life is created, how new species of fish are born, and not only.

The developers did just a tremendous job and even independently tried to create unusual conditions, thanks to which a unique type of living organism was created. And now you can do the same. But keep in mind, whatever you do, whatever conditions you create, everything, without exception, will affect the future inhabitants of the sea day. Every living organism will be created automatically, based on conditions, on severity, on how a living organism will grow, develop, and live. Although, there is, of course, the possibility of independently simulating a living organism. To do this, you will have a wide range of tools at your disposal.

System Requirements

MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 7 64-bit or higher
Processor: Intel Core i3-4340 / AMD FX-6300
Memory: 4 GB RAM
Graphics: nVidia GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
Storage: 2 GB available space

RECOMMENDED:
Requires a 64-bit processor and operating system

How to Install the Game

  1. Download the Full game Ecosystem-TENOKE through torrent.
  2. Mount the Full ISO-image game in the «UltraISO».
  3. Install the game on you PC, wait for 100% installation.
  4. Copy all files of the folder «TENOKE» in game folder.
  5. Lock the game folder in the Windows firewall.
  6. Play!

Download Ecosystem Build 16342525 (TENOKE Release)

SIZE: 3.60 GB

Gameplay Trailer

Add comment

The author will be very pleased to hear feedback about your news.

reload, if the code cannot be seen

Comments 2

SkidCodexCo 7 January 2023 09:47

Game is updated to Build 10254653!

SkidCodexCo 10 November 2024 07:48
Ecosystem 1.0 Patch Notes
FEATURES
Added crustaceans: these long-awaited creatures evolve to crawl around on the seafloor, evolving locomotion strategies completely different from the fish swimming above them.
Substantial changes to improve long term evolution: the game now splits off subspecies to protect interesting new mutations and give them time to develop before being put into direct competition with more established peers, resulting in much more change in species over longer timeframes.
Rework creature physics to allow much more complex creature body shapes with more articulated joints: previously these types were likely to run into trouble in the physics simulation and die out, which unfortunately often meant killing off some of the most interesting physiologies.
CHANGES
Make whale-sized creatures better at surviving and less weird-looking.
Corals and other misc food items burst into tiny pieces when eaten like the plants, instead of fading away like dead creatures.
Instead of instantly dying, immature creatures try to flee when attacked by predators.
Rework creature photos in the phylogenetic tree.
Allow for 4x timescales.
Allow click-to-select while the interact menu is up if none of the toggles are selected.
Adjust the chase camera so that it handles the surface correctly, even when a creature is leaping out.
Add Chinese language support.
Performance: deactivate softbody effects if creatures are far from the camera.
Lower plankton spread to be more in line with other plants.
Performance: substantially optimize plankton rendering.
When reviving deceased ancestors in order to keep the minimum hard cap valid, select based on how successful they were.
Rework tutorial for brevity and to highlight a few core features.
Make the stored 'Flatland' terrain be perfectly flat.
Add a warning if you have made changes in the evo panel and not applied them.
Clicking 'force combat' on two creatures who are already fighting will now stop the fight.
Warnings such as the one advising that baby carp remain in an immature state now only display once in a playthrough instead of every time you click on them.
Hide options in the editor if they haven't been unlocked yet (eg predator, apex predator, and crustacean).