Exogate Initiative v0.9.0

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  • 0.9.0 Build 15568613
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Exogate Initiative — is an interesting simulation that includes management elements. You are going to participate in the program of exploration of distant worlds, which was realized thanks to the unique technology of portals. People managed to conquer space and learn to instantly move to any point in the boundless universe. Now you must build a huge research complex inside the mountain, where all the research results will be collected. You have to deal not only with buildings, but also with the collection of information and resources. To carry out this activity, you will need specialists, which are divided into six classes.

NOTE. Uploaded version: 04 September 2024 [v0.9.0 Build 15568613]. This is Early Access Release and latest version of game. The game is already Pre-Installed and ready to run the game, read the instruction below.

Each type of master has certain skills and abilities, which will determine the overall effectiveness. Send squads to explore uncharted worlds and collect samples of soil, air, fauna or flora for further exploration. All results will be recorded in a solid database, which can be used elsewhere. To maintain the complex and increase its efficiency, you need to constantly expand it, clearly observing the balance of performance.

System Requirements

MINIMUM:
OS: Windows 7 64-bit
Processor: AMD or Intel, 3.3 GHz (AMD FX 8300, Intel i5 3000)
Memory: 8 GB RAM
Graphics: AMD/NVIDIA dedicated GPU, 2GB dedicated VRAM (Radeon RX 560, Geforce GTX 1050)
DirectX: Version 11
Storage: 1 GB available space

How to Install the Game

  1. Download the game files through torrent.
  2. Run the installation file «[gamename].setup.exe», follow the instructions.
  3. Choose a place on the disk, where the game will be installed.
  4. Wait for the notification that the game is installed.
  5. Сlick on the label of the game, Play!

Gameplay Trailer

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Comments 2

SkidCodexCo 27 April 2023 06:49
Game is updated
SkidCodexCo 4 September 2024 14:47
Changes
Each collected artifact will grant a bonus, with a bigger bonus when all artifacts of the same family are collected.
Disabled Dialogue options related to class not present in the team will not be displayed anymore.
Increased XP required to reach level 10.
Medbay curtains were removed because they were confusing to some players and served no real purpose, they will most likely make a comeback for the full release.
Explore artifact planet objective is now retroactive.
Process Asteril objective is now retroactive.
Foundry connector is not available until material processing technology is unlocked now.
Invasions are more balanced, we reduced the highest difficulty and increased time between waves.
Soldiers will now stop to eat or sleep during an invasion.
Gater will stop losing health while waiting for a medic on the surgery pod.
Changed background of armor requirement icon on starmap, to not think it is impossible to explore destinations without the proper equipment.
Improved builders priorities regarding equipment maintenance.
Current research name is displayed as a tooltip of the research progress bar in the main UI bar.
Added an objective to build a heavy armor locker to store the Sqarb patcher.
Displayed a new icon on destination when scientific resources are depleted.
New visual effects for specimen locker.
Fixes
Improved performances during invasions.
Unusual destinations only grant xp bonus during first exploration.
Fixed a bug where a gater could remain stuck next to a diagnostic pod on game load.
Fixed a bug where it was possible to claim a world that was not connected to a claimed world but just next to it.
Fixed a bug where loots from a mission would sometimes get bigger after loading a save.
Fixed a bug where an ongoing recruitment campaign would return no candidates after loading a save.
Fixed a bug where unconscious gaters needing psychological diagnosis were not treated properly.
Improved blast doors placement.