Impaler Build 15267538

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Impaler is an exciting action roguelike made in the old school FPS style from the 90s. Transfer to the other world, where only you can fight back the demons that are out of control. Arm yourself with advanced cannons and don’t forget the ability to summon spikes that will tear opponents to shreds. Become a real threat to monsters and get stronger with each stage, not giving enemies a single chance to win. The developers were inspired by the classic representatives of shooters, which definitely affected their project. The title stands out not only for its original visual style, but also for its increased replayability due to procedurally generated levels and dozens of weapons and skills.

NOTE. Uploaded version: 07 August 2024 [Build 15267538]. This is Full Release and latest version of game. The game is already Packaged in Installer and ready to run the game after install, read the instruction below.

Using the link below, you can download Impaler via torrent on a PC and start the walkthrough, where first of all you have to assemble a suitable build. Experiment with different bundles, get an unpredictable effect and find what suits you. The gameplay is a rental shooter where players are locked in a location along with numerous rivals. Shoot back from the impending threat and survive until the end of the wave to collect the well-deserved reward in the form of upgrades and gold coins that will allow you to purchase various guns. The player character’s special skill is the ability to summon spikes. With their help, you will not only deal with several opponents in a short period of time, but also be able to create defensive structures to protect the rear. Find an approach to each type of enemy and watch as their pixelated body parts scatter under your pressure.


System Requirements

MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 7 (64 bit)
Processor: Intel Pentium Dual-Core G3220
Memory: 4 GB RAM
Graphics: Intel HD Graphics (Haswell)
Storage: 1 GB available space
Sound Card: Integrated or dedicated compatible soundcard

RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows 7/10 (64 bit)
Processor: Intel Core i3-2120 or newer
Memory: 8 GB RAM
Graphics: Radeon HD 5750 or newer
Storage: 1 GB available space
Sound Card: Integrated or dedicated compatible soundcard


How to Install the Game

  1. Download the game files through torrent.
  2. Unzip the game using WinRAR or 7zip.
  3. Start game «Impaler.exe», Play!
  4. The language changes in the menu.

Gameplay Trailer

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Comments 1

SkidCodexCo 29 May 2023 15:14
Update #4.5 introduces changes to the gravity, wall jumping, and the overall balance!
 
Hey all!
Welcome to the Update #4.5
! In this ".5" update, we'll be tinkering with existing systems, rather than adding new content. This time we're taking a look at the gravity,
 since the floatiness of the Player Character has been coming up pretty frequently since the launch.
To add some more oomph
 to the air controls, we're introducing the wall jump ability
. Just press JUMP when touching a wall mid air, and you'll bounce from it ninja style!
Apart from that we're taking a look at other gameplay elements, mainly from the balance perspective. and adding some magic touches here and there.
Check out the full patch notes:
Major Changes
Increased the overall game gravity by 50% and improved physics to feel less “floaty”
Rebalanced jumping, jump pads, other values to account for change in gravity
Added a wall jump ability (jump while touching a wall mid-air)

Balance / Gameplay
Projectiles spawned from “Bullet Time AOE” upgrade now emit shrapnel when they explode
Shrines are introduced slightly later in each stage so the first one isnt a freebie
No self damage with cannon explosive shots upgrade
Reduce damage of sawblades to match lasers
Saw blades no longer launch objects into the air
Increased speed of obstacle spawning by 50% (less waiting)
Monsters no longer jump or chase player if they are in a pain animation
Increased barrel and offering push amount slightly
Damage-stunned monsters will stop shooting
Flying enemies have slightly lower shoot cooldown
Changes to evil offering
Evil offering jumps around and moves away from shrines
No longer spits out collected pickups
Range of pickup suction reduced

Audio / visual
Enhanced jumper sprites & animations
New pain / damage sounds for several monsters
Increased variety of explosion audio sfx
Audio mixing enhancements
Improved jump. double jump, and wall jump particle effects
Improvemed explosion smoke particle effects
All offerings now have a yellow glow to be more visible
Increased visibility and brightness of offering destinations (shrines)
Visual improvements to jump pad & booster (particles, animations, etc.)

UI / UX
Removed the “offering” hud elements - doesn’t look good and makes screen busy
Added wall jump tooltip (#10 in the rotation)