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The Pedestrian v1.0 - HOODLUM

The Pedestrian v1.0 - HOODLUM
  • 1.0
The Pedestrian is a cool game that has a side view and is made in beautiful graphics 2.5D format. If you are tired of cool races and action shooters, then this game is for you, play as a little man who moves along road signs, while moving objects to pass the next level. The warheads are very complex, this makes the game much more fun, while you will spend more time passing. Many different levels and puzzles await you, on the way to victory, there is no thought-out plot, it is simply not needed here. Play as a man who walks along road signs and faces various kinds of problems on his way. Boxes can be moved to pick up the key to the next level.

System Requirements

Requires a 64-bit processor and operating system
OS: Windows 7/8/10 (64-bit OS required)
Processor: Intel i3
Memory: 4 GB RAM
Graphics: NVIDIA Geforce GTX 460
Storage: 4 GB available space

Requires a 64-bit processor and operating system
OS: Windows 7/8/10 (64-bit OS required)
Processor: Intel i5
Memory: 8 GB RAM
Graphics: NVIDIA Geforce GTX 660
Storage: 4 GB available space

How to Install the Game
  1. Download the Full game The.Pedestrian-HOODLUM through torrent.
  2. Mount the Full ISO-image game in the «UltraISO».
  3. Install the game on you PC, wait for 100% installation.
  4. Copy all files of the folder «HOODLUM» in game folder.
  5. Lock the game folder in the Windows firewall.
  6. Play!

Gameplay Trailer

The game is updated 8-02-2020, 03:44, to the latest version 1.0.

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Comments 1

SkidCodexCo Offline 8 February 2020 03:46
Patch 02/06/20

Bug Fixes
  • Fixed a bug where going into the options menu when you died caused player to be stuck and invisible
  • Fixed a bug where props continued to function when in options menu
  • Adjusted "Blue" colliders in the subway to avoid signs getting stuck
  • Fixed animated objects sometimes playing multiple times or getting stuck in a loop
  • Fixed transition to "Vein" level in innercity to avoid getting key stuck
  • Changed "Dumber" level in innercity to have a crusher-button combination instead of key-door to remove ability to leave puzzle with key
  • (Controller) Cursor move assist now ignores invalid node connections
  • (Controller) Removed cursor move assist when moving signs
  • Worked on compatiblility with demo version. First achievement transers to full version along with save file
Music Improvements
  • Finale music implemented (Was too quiet without any music)
  • University music now fades when you start leaving area instead of final puzzle (There could be a significant gap of time without any music)
  • Adjusted opening lobby music (Removed piano to make repetitive aspect less annoying)
  • Adjusted puzzlemode filters on music to not be as quiet
  • Small tweaks to subway last loop and final oneshot
  • Removed puzzlemode effect completely for "War" level in downtown coffee shop