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ARK Survival Evolved Genesis - CODEX + Update v309.4

ARK Survival Evolved Genesis - CODEX + Update v309.4
  • Part 1 v309.4
The Genesis add-on will bring a new story campaign and a map with unimaginable creatures to the game. For example, giant turtles, on the back of which you can build your base. Additional biomes will open, in particular, the lunar with reduced gravity. In addition, the first talking companion, HLN-A artificial intelligence, will appear in the game. He will accompany the players from the very beginning of the game, telling them plot details and explaining the features of survival. Major Genesis update for Ark Survival Evolved.

Fresh content includes new biomes, creatures and a large map on which volcanic, snow and water zones fit. A giant tortoise will also appear in the game, on the carapace of which it will be possible to build a house. The turtle can swim in a water biome and even dive under water with a base that will be protected and oxygenated without the need for underwater equipment.

NOTES. This release is standalone and includes all content and DLC from our previous releases and updates.

The Genesis Season Pass includes:
  • ARK Genesis Part 1 (available February 25, 2020)
  • ARK Genesis Part 2 (available Winter 2020)
  • Exclusive HLN-A cosmetic pet (available right now)
The massive ARK Genesis Part 1 expansion includes:
  • Waking up within a virtual simulation, you must survive in a world unlike anything you’ve seen before. ARK Genesis represents a new, story-oriented beginning in ARK’s epic saga of survival. With a strangely familiar companion, you must overcome the simulation’s rigorous tests. Only by fighting, building, taming, and exploring will you uncover the secrets behind this forbidding place.

System Requirements

OS: Windows 7/8.1/10 (64-bit versions)
Processor: Intel Core i5-2400/AMD FX-8320 or better
Memory: 8 GB RAM
Graphics: NVIDIA GTX 670 2GB/AMD Radeon HD 7870 2GB or better
Storage: 20 GB available space
Additional Notes: Requires broadband internet connection for multiplayer

How to Install the Game
  1. Download the Full game ARK.Survival.Evolved.Genesis.Part.1-CODEX through torrent.
  2. Mount the Full ISO-image game in the «UltraISO».
  3. Install the game on you PC, wait for 100% installation.
  4. Download & install Update v306.83 / v307.1 / v309.4, in game folder.
  5. Copy all files of the folder «CODEX» in game folder.
  6. Lock the game folder in the Windows firewall.
  7. Play!

Download update only: ARK.Survival.Evolved.Genesis.Part.1.Update.v309.4-CODEX [ 3.1 GB ]
Download update only: ARK.Survival.Evolved.Genesis.Part.1.Update.v307.1-CODEX [ 3.0 GB ]
Download update only: ARK.Survival.Evolved.Genesis.Part.1.Update.v306.83-CODEX [ 2.40 GB ]

Gameplay Trailer

The game is updated 28-03-2020, 13:29, to the latest version Part 1 v309.4.

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Comments 7

shenal 3 March 2020 03:32
Can this run with out part 2 ?

SkidCodexCo Offline 5 March 2020 09:50
- PVE caves on genesis mare now arked non-buildable
- The ice cave on genesis is now marked non-buildable on PvP
- Fixed incorrect damage for building in Arctic and Ocean biome
- Fixed implementation of newly added Genesis configuration settings
- Disabled XP on Gauntlet missions
- Some TEK suit abilities have been disabled on regular Genesis servers
- GameUserSettings.ini:
AllowTekSuitPowersInGenesis=True (to enable or disable TEK suit powers in Genesis)
- Game.ini:
bDisableGenesisMissions=true (to enable or disable missions on Genesis)
- Temporarily reduced affinity needed to tame Bloodstalker until further tweaks can come in later
- Fixed a bug where Pelas and Itchys would fly to xyz coordinates 0 0 0
- Fixed a bug where players could attack each other with the mining drill
- Fixed a bug where items may have received an unintended item cap
- Item and Creature transfers have been enabled outside of Genesis
- Temporarily added TEK Replicators to the Loot Crates until they can be better placed on the map
- Fixed a critical crash
- Removed mission requirement for additional players when entering the final boss with a player who has the requirements.
SkidCodexCo Offline 9 March 2020 18:32
Quote: shenal
Can this run with out part 2 ?

ale 13 March 2020 04:19
Hey, thx for the up!
is there a way to change the language?
SkidCodexCo Offline 14 March 2020 07:48
Update v307.02:
- Adjusted Ferox knockback distance for PvE scenarios in which it could move other tribes tames
- Increase to timers on various beta and alpha race missions
- Fixed instances where the lunar buff would remain after using a TEK Teleporter
- Fixed a rare occurrence where Ferox could jump through the mesh or get through the world barrier
- Fixed a bug where Ferox could jump while over-encumbered
- Fixed a bug that caused Ferox taming meter to be invisible
- Corrected Ferox size when attached with the Sarco's barrel roll
- Removed the ability for BloodStalker to grab and pull forest/desert kaiju
- Improved navigation issues on Escort Missions
- Removed the Crab's ability to pick up the Dodo-basketball
- Improved reliabilty of HLNA teleportation when traveling with tames
- Fixed several taming effectiveness and taming multiplier bugs with BloodStalker and Giant Turtle
- Fixed a case where Space Whale could blink behind static meshes
- Fixed a bug with Ferox that allowed it to stay transformed by forcefeeding
- Fixed an issue with mindwipes that caused them to have an increased cooldown timer
- Adjusted platform saddles to prevent cheesing Gauntlet Missions - CHECK
- Removed the ability to place structures on baby turtles
- Fixed an instance in which tamed dinos would be launched long distances by avalanches
- Adjusted the loot quality and rewards on several missions
- Improved the overall feel and appearance when webbed by BloodStalker
- Fixed a visual bug with the Space Whale saddle that caused skins to remain on when the saddle is removed
- Adjusted the Giant Turtles basing logic to prevent extreme use cases
- Reduced mobility for BloodStalker while over-encumbered
- Fixed a bug where the Giant Turtle could be tamed out of render distance
- Improved placement of walls when using an Ocean Platform
- Fixed an instance where players with glide suits weren't being reeled in properly by BloodStalker
- Removed the ability to apply a skin to the Giant Turtle and Space Whale platform saddle when structures have been placed
SkidCodexCo Offline 28 March 2020 13:37
Update v309.4:
- Fixed an issue with collision on several meshes
- Fixed several mesh holes in various biomes
- Improved hover skiff movement and operation on steep terrain
- Fixed a damage exploit with Ferox
- Ferox should now keep its imprint buff when in large form
- Reduced cloning cost for the Giant Turtle
- Improved HLNA performance when crafting a large number of items
- Teleporting East in the Bog biome will no longer transport the player South East
- Insect swarms now give chitin instead of hide
- Modified the no-build zone in the main volcano cave
- Adjusted the trajectory of lunar comets to prevent edge cases of players and dinos dying
- Fixed a rare case where the mining drill could damage the tek sensor
- Activation/deactivation settings will now save on the tek alarm
- Activation/deactivation settings will now save on the pressure plate
- The lava on The Island in caves and the lava in the Wyvern trench on S.E. will no longer damage Magmasaur
- Improved localization on the Rockwell boss fight and end cutscene
- Cryopods can be accessed in the HLNA Shop again
- Enabled several performance-related visual tweaks on wild Astrocetus
- Improved the accuracy of HLNA cardinal direction when teleporting
- HLNA teleportation logic now tries to avoid turrets, non-allied players, and hostile dinos
- Fixed an exploit with cruise missiles that allowed them to bypass turrets
- Improved several visual components of the mission UI (difficulty text, leaderboards, item lists, mission notifications)
- Made adjustments in areas near the volcano to fix rare instances where eruptions would instantly kill players/dinos
- Significantly reduced the frequency and slightly increased the duration of green rain in the big biome
- Reduced the number of insect swarms in Bog biome by about 25%
- Added a cooldown between green rain insect swarm spawns.
- Fixed an edge case that caused the player to be destroyed when mounting an Equus and equipping its saddle
- Increased the placement radius check for ocean platforms to prevent them from being placed next to enemy foundations/platforms
- Prevented Meks from being deployed in the VR Mission
- Fixed an issue that prevented players from receiving the mission buff in specific biomes (Bog/Ocean/Arctic)
- Fixed the increased damage multiplier in various biomes
- Reduced the bat spawns in the main volcano within the volcano biome
fahad alnasser
fahad alnasser 6 May 2020 00:13
i followed all the steps
and it crashed immediately after i opened it.. help pls