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Shortest Trip to Earth - PLAZA + Update v1.2.3 (Supporters Pack)

Shortest Trip to Earth - PLAZA + Update v1.2.3 (Supporters Pack)
  • 1.2.3 + DLC
Shortest Trip to Earth — An excellent simulator to control your own spaceship, which you construct from appearance to the appearance of pets and crew on it. Shortest Trip to Earth shows that space exploration is not as simple as in films, but adversity is a nervous situation in which hands are shaking. All the passage of the game is tied to the survival of your ship. It is not necessary that he remain unscathed. The main thing: so that he could fly on. While you are flying, you will be attacked by other space ships, and you will have to fight back or fly away the action looks impressive.

After each battle, do not forget to pump the ships modules guns, engine, reactor, water, electricity. You have to take survival courses for the young captain, and the entire crew will grow with you. In Shortest Trip to Earth, there are two game modes: linear (story) passage and «one life». The first mode is the execution of instructions from the command from Earth, the standard passage of a ship in uncharted outer space under a good soundtrack, and the second is an improved ship, tight discipline on the ship and improved modules from the very beginning you given a head start.

System Requirements

Requires a 64-bit processor and operating system
OS: Microsoft Windows 7, 8, 10 - 64 bit
Processor: Intel Core i3 or equivalent
Memory: 4 GB RAM
Graphics: Intel HD4400 or dedicated DX11 GPU (1280x720)
DirectX: Version 11
Storage: 500 MB available space

Requires a 64-bit processor and operating system
OS: Microsoft Windows 10 - 64 bit
Processor: Intel Core i5 or equivalent
Memory: 8 GB RAM
Graphics: NVIDIA GeForce 1050 (1920x1080)
DirectX: Version 11
Storage: 500 MB available space

How to Install the Game
  1. Download the Full game through torrent.
  2. Mount the Full ISO-image game in the «UltraISO».
  3. Install the game on you PC, wait for 100% installation.
  4. Download & install Update v1.1.10 / v1.1.16 / v1.1.17 / v1.2.3, in game folder.
  5. Copy all files of the folder «PLAZA» in game folder.
  6. Lock the game folder in the Windows firewall.
  7. Play!

Download update only: [ 145.5 MB ]
Download update only: [ 140.2 MB ]
Download update only: [ 132.2 MB ]
Download update only: [ 130.4 MB ]

Gameplay Trailer

The game is updated 28-12-2020, 10:52, to the latest version 1.2.3 + DLC.

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Comments 3

SkidCodexCo Offline 16 December 2019 03:58
Update v1.1.10:

New content
Sector map panel has now "view system" button
Viewing distant system on starmap now creates "return view to ship" button
Selecting a point def now highlights projectiles it can target
Player can now set the priority target for point defence module (like giving weapon attack cmd)
Projectiles are now hoverable and selectable (not blasters)
Module slot downgrade now asks confirmation
Multi crew actions panel now shows crew count in header
Added "intruders" help page and and tip given when first intruder starts welding in
New perk for Tigerfish: can now start with an explosives combinator
Fate bonuses are now given only after all items (perks and ships) are unlocked
Tigerfish has more resource & evasion bonus.
Dronebays and medbays can now heal more people simultaneously
Dronebays and medbays now use less resources to heal wounds
Increased nuke HPs
Reduced number of intruders sent by some hostile ships
Updated Spideraa bridge
Level 9 boss, added 1 more nuke slot.
Made warpdrives slightly slower
Fixed crew fight fire command not working properly
Fixed researchable beacon with endless loop
Fixed errors with saving and loading
Battles after final boss won't change game victory path any more
Modules in loot panel don't request power any more (no more red power icon)
Moved some serialisable classes and structs to a separate folder (prep for better modding capabilities)
Removed % shown after evasion from all places
Cryosleep defreeze button in UI is now shown only when there is actually crew in that cryosleep
SkidCodexCo Offline 28 January 2020 03:13
Update v1.1.16:
New content & features
Added one new game mode (Beginner mode) and updated existing modes
New feature: Ship module storage can be now upgraded for greater capacity
(the storage module is now visible in UI only)
New feature: "warp to system" button in the star map view (in star systems that you can warp to)
New feature: It's now possible to save crew members to empty slots in the quick selection bar
New feature: It's now possible to change the order of the guns in the quick selection bar
New feature (turned off in the beginner mode) "Permanent module damage": a critical hit (~20% of all hits) may reduce max hitpoints of module permanently by 50% (read the in-game help page about permanent module damage for full info)
Improved feature: crew will load their combat weapons even during movement or mid-magazine (previously, reloading was possible only while standing and after emptying gun magazine)
Improved feature: crew role button now opens when hovering over it
Improved feature: selecting a module in loot panel or storage now activates Install/Move command, making placement markers visible
Created new memorial service popup for pets
Balance and related
Multiple starting ships can be now unlocked during a single run
Completing a level may now unlock both a ship and a perk
The Tigerfish starting module set and stats have been improved. It's now a better ship
Made most of the shield batteries better
Reduced amount of intruders for some enemy ships
Updated level 9 ships
Added 2 nuke slots to a small Slaver ship
Rebalanced the toughest enemy fleet in sector 1 (made it less dangerous)
Swapped firefight and repair priorities for repair officers (should fix one navigation overload issue and repairing burning modules issue)
Sector 2 boss won't allow player escape any more.
Besides Cryosleep and Sensor modules, enemy ship crew now also ignores working in Garden and Lab modules during battles
Smugglers now offer much more favourable deals
All non-biotech reactors now also give explosives as scrap
View sector button in sector map is now visible even if warping is not possible.
Rebalanced stats of numerous enemy crew
SkidCodexCo Offline 11 April 2020 10:11
Update v1.2.3:
New features
Major UX improvement: Modules can be now loaded & saved together with power presets!
Major UX improvement: Total overhaul to ships built-in material convertor (which used to be only convert resources during excess).
Major UX improvement: Total overhaul to modular materials convertors. They can be now accessed from special menu, may be used from storage, and do not require power
New feature Scoreboard vs Self
New feature: doors can be now repaired and show if they are damage via UI
New content: added new enemy encounter (Queen of Pirates) to sector 2
Shield overload doesn't overload all shield modules any more (one is overloaded for sure, others have a chance to be overloaded)
reduced Rat EMP nuke aoe
rebalanced 1 DIY reactor cost
updated easy tiger stats
reduced DIY fuel container crafting cost, crafting it does not require fuel any more
UI and misc
Ui tuneups
Multicrew selection can now be reverse sorted too
greentail nuke avatar visual fix
Fixed stored modules not being counted in achievements (by changing how the storage module is hidden)
Preparing for linux test build