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Fictorum - PLAZA + Update v2.0.6

Fictorum - PLAZA + Update v2.0.6
  • 2.0.6
Fictorum is an RPG action that demonstrates destructible environments, a randomized procedure-based cartographic map, and dynamic magic. The kingdom of terror never seems so sweet as when you leave a literal pile of rubble in your path. Providing wizards with much-needed makeup, Fictorum is an action role-playing game in which there are completely destructible structures, a randomized node-based world map and a satisfactory magic system with the formation and setting of the spell on the fly. In Fictorum, your mage has real, legendary power from the very beginning — unlike those found in most games with magic.

Our magic system uses a dynamic and intuitive spell and formation system that provides the player with an unrivaled level of customization and reconfiguration. Up to three runes can be applied to a spell, each of which affects a different characteristic of the spell. Runes can easily be swapped to suit a player’s current need, interest or whim. You can intensify ice explosions to freeze enemies in place, expand the radius of the fireball explosion to destroy the bridge and interfere with the pursuers, or strike lightning together to hit multiple targets in a cluster. Formation makes the spell much more tactical and satisfactory.

Instead of starting as an unfortunate farmer boy who stumbles over his forces and avoids enemies or entire areas until they rise, the players take on the role of a created magic bully obsessed with his revenge mission. Nevertheless, the challenge abounds: the wizard must destroy an overgrown empire, trying to find many bandits, shots of inquisitors and hordes of corrupted abominations in his search for revenge. The protagonist has access to unlimited magical powers, which makes the game less about spamming this spell, which does not work tightly until it becomes updated. Experience is more about adapting your magical arsenal, providing the player with a wide range of freedom and the ability to effectively, efficiently and enthusiastically destroy all obstacles. A randomly generated world map contains places where each structure (from large buildings to bookshelves to tables to one single fork) can be torn down.

System Requirements

OS: Windows 7+ 64 bit
Processor: Core i5 or equivalent
Memory: 8 GB RAM
Graphics: GTX 760 or equivalent
Storage: 11 GB available space

How to Install the Game
  1. Download the Full game Fictorum.v2.0-PLAZA through torrent.
  2. Mount the Full ISO-image game in the «UltraISO».
  3. Install the game on you PC, wait for 100% installation.
  4. Download & install Update v2.0.3 / v2.0.4 / v2.0.5 / v2.0.6 in game folder.
  5. Copy all files of the folder «PLAZA» in game folder.
  6. Lock the game folder in the Windows firewall.
  7. Play!

Download update only: Fictorum.Update.v2.0.6-PLAZA [ 49.4 MB ]
Download update only: Fictorum.Update.v2.0.5-PLAZA [ 50.5 MB ]
Download update only: Fictorum.Update.v2.0.4-PLAZA [ 53.0 MB ]
Download update only: Fictorum.Update.v2.0.3-PLAZA [ 54.1 MB ]

Gameplay Trailer

The game is updated 10-01-2020, 14:36, to the latest version 2.0.6.

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Comments 4

SkidCodexCo Offline 18 November 2019 11:30
Update v2.0.3:
  1. Fixed crashing for AMD processors on the Desert Gauntlet level
  2. Fixed crashing for some machines that would occur upon killing either Giama and Caeleste
  3. Fixed a bug that would instantly unlock unearned achievements and starting titles
  4. Resolution scaling will always default to Epic when detecting settings
  5. The Starcaller will no longer be unlocked instantly.
Update v2.0.2:
  1. Fixed a crash with fire spells
  2. The softcore save will be properly loaded if the primary save becomes corrupted
  3. Fixed a bug that could cause the player to encounter the Grand Inquisitor in a Inquisition Legion event
  4. Airwing and Quickfire will work properly now
  5. Fixed a bug that would prevent mastery achievement from being unlocked in some occasions
  6. Mastery achievements have been clarified
  7. Numpad 5 can properly be bound to actions
  8. Clicking cancel after the control binding menu has been opened will properly close the settings menu
  9. Tooltips for runes will properly display the usable schools
  10. Game over is properly suppressed after killing the final boss
  11. Snow beam will properly damage structures
SkidCodexCo Offline 22 November 2019 08:33
Update v2.0.4:
  1. Hopeful fix for boss crashes with lower-end processors
  2. Initial resolution bugs have been resolved
  3. Particle effects for lightning bolts spawned from Chaos, Order, or Spiral runes will no longer attach to the player
  4. Achievements will no longer trigger from previous playthroughs
  5. Fixed a bug that would allow selecting a different location while moving to a new location
  6. The Galazad event will now have quest progress bars
  7. The aspirants in Galazad will have more spells than Fire Beam
  8. Aspirant's fire beam's damage has been reduced by 80%
  9. Taking damage while in Observer mode will display a health bar
  10. Rewards received in hard and nightmare difficulties will mirror medium difficulty
  11. Damage over time has been rebalanced
SkidCodexCo Offline 22 December 2019 05:28
Update v2.0.5:
  1. The Verdant Incinerator achievement should properly unlock
  2. Fire manifestations will once again do damage to structures
  3. The Shinsfield event will properly give a reward
  4. Lightning Bolt and Doombolt effects will behave properly when spawned from a storm or chaining
  5. Runes will properly be purchased for the listed price
  6. Adding a scroll to a spell slot will no longer clear all runes
  7. Killing Giama will properly end the boss event
  8. Phalanx and Talisman has had their knockback reduced by 75% when used by NPCs
  9. Clairvoyance has had its maximum range increased
  10. Victory music will properly adjust to music volume
SkidCodexCo Offline 2 January 2020 11:18
Update v2.0.6:
  1. Enemy spawning during Inquisition Legion encounters will now be throttled when there are high numbers of enemies in the level
  2. Enemies teleporting in during Inquisition Legion encounters will now have VFX and SFX
  3. Fixed a bug that would cause the final encounter to occur during Legion encounters
  4. The HUD will no longer fade twice after boss enounters
  5. Beam VFX from projectiles will function normally with Bounce and Chain
  6. Mayhem percentages (percentage of enemies/townsfolk killed, buildings destroyed, etc.) will be properly reflected in playthrough statisitcs
  7. The Arogath and Snake's Head Ravine events will now properly heal and damage the player
  8. Tooltips will show "Sell Value" when in a store and sell instructions will show on currently equipped items
  9. Fixed a bug that would cause the Battlemage title/achievement and Librarian achievement to unlock from vendor slots