Ember Knights v1.1.1

Ember Knights v1.1.1
  • 1.1.1.b3928

Ember Knights v1.1.1 Free Download Torrent

Ember Knights — is a vibrant action RPG with roguelike elements where you have to immerse yourself in a colorful and gloomy world. Choose a hero of your choice and set off on an exciting and dangerous adventure. You will travel through locations, exploring wastelands, ice castles and mountain ranges. Enemies will be waiting for you everywhere, so do not lose your vigilance. Engage in battle and deal with opponents using any available weapon or your own skills.

Upgrade your skills with experience points gained and challenge huge and powerful bosses. You will have to overcome many obstacles and difficult trials on the way to victory. Solve puzzles and improve your logical thinking to cope with all the troubles. You are waiting for dozens of different stages, the complexity of which is constantly increasing. Expand your arsenal and acquire new combat abilities, because without them you won’t be able to survive. Challenge your enemies and go solo, or take advantage of the co-op mode to assemble a team of four brave fighters.

System Requirements

OS: Windows 7
Processor: Dual Core 2.4 GHz
Memory: 4 GB RAM
Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
DirectX: Version 11
Storage: 1 GB available space

OS: Windows 10
Processor: Dual Core 2.8 GHz
Memory: 8 GB RAM
Graphics: Nvidia GTX 460 / Radeon HD 7800 or better
DirectX: Version 12
Storage: 1 GB available space

How to Install the Game

  1. Download the game files through torrent.
  2. Run the installation file «[gamename].setup.exe», follow the instructions.
  3. Choose a place on the disk, where the game will be installed.
  4. Wait for the notification that the game is installed.
  5. Сlick on the label of the game, Play!

Gameplay Trailer

The game is updated 25-09-2023, 16:38, to the latest version 1.1.1.b3928.

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Comments 1

SkidCodexCo 26 April 2022 04:46
Patch Notes v0.1.1 b2995

New Features/Content & Main Changes
  • New revive instances:
    - Previously, 100% on boss
    - Added, 50% on miniboss, 25% on healing rooms
  • Additional metrics:
    - Healing sources
    - Damage tracking
    - Shop data
  • Small sequence for players going through the Tear to remind them to talk to Evee/Esper for tablet/relic orb identification
  • Added Ember Tree popup for ET progress
  • Bow can interupt attack with roll/skill use
  • Fixed grammar on bow description
  • Updated build version to 0.1.1
  • Increased requirements on Frost Bite relic to have 2 ice things
  • Increased Mimic speed 30 > 64
  • Cyclone changes:
    - Reduced damage from 8/8/8 > 3/3/3 (tap/charge/perfect)
    - Reduced duration from 4/4.5/5 > 2.5/3/3.5
    - Reduced pull radius from 200/250/300 > 200/225/250
  • Increased max attack range for Herald's Arcing projectile attack (was getting stuck at start of fight)
  • Updated Herald's skull bomb visual to stand out better in the dark room
  • Slightly increased Whirmaw’s spin build up time 0.75s > 0.92s
  • Swapped Whirmaw and Rotworm appearance progression
  • Reduced some dark forest rooms having max 2/3 enemy types (which could results in 4 enemy types)
  • Increased aggro range for ice minion from 150 > 1000
  • Reduced stun threshold for pinwheel elite from 75 > 35
  • Reduced threshold to mash out of frozen/chained/grab statuses by 50% (wasn't set in the right place previously)
  • Updated Ember Tree upgrade 7 – Earned Power to only trigger on bosses
  • Reduced healing in A3
  • Reduced some A1 rooms having max 2/3 enemy types (could result in 4 enemy types at once)
  • Set the timed chest reward to <=7:00, not <7:00
  • Aim assist tweaks for bow
  • Reduced gold props in healing rooms
  • Reduced HP for A1 miniboss variants (50-100)
  • Changed relic 130 to use ADD instead of MUL for skill modifier
  • Increased damage delay on Mosquito miniboss variants poison/red circle from 0.3s > 0.75s
  • Increased the move/damage delay on Phantom chain projectiles from 0.3s > 0.65s
  • Ice King – sped up phase transition swords and added circle indicators at spawn