WRATH Aeon of Ruin v1.5

WRATH Aeon of Ruin v1.5
  • 1.5 Build 13699083

WRATH Aeon of Ruin v1.5 Free Download Torrent

The game WRATH Aeon of Ruin — is a fascinating shooter where you have to fight against the terrible creatures generated by the most terrible nightmares. Go with your hero to the lands of the mysterious world, which is gradually dying due to the actions of the mysterious Guardians. It is with them that you have to fight to try to save these territories from death. You will have to plunge into the hopeless darkness and walk through the most remote corners of this world, where numerous secrets and secrets can be hidden.

Find the ancient ruins of a once prosperous city, inside of which may be hidden the answers to questions that torment you. Moving forward, you will have to search for clues to the many secrets of this world. Do not forget about your own self-defense, because this world is literally teeming with a wide variety of monsters and monsters.

Use available weapons to fight back opponents and advance further. You will be able to get close to the Sentinels close enough to engage in combat with them. Do not start a battle without thorough preliminary preparation, only sufficiently developed skills, coupled with the most powerful weapons, will help to achieve success in this difficult task.

System Requirements


Requires a 64-bit processor and operating system
OS: Microsoft Windows® 7/8/8.1/10
Processor: Pentium 4 3ghz
Memory: 1 GB RAM
Graphics: Nvidia Geforce 7950GT
DirectX: Version 9.0
Storage: 3 GB available space
Sound Card: Integrated
Additional Notes: 64-bit only

Requires a 64-bit processor and operating system
OS: Microsoft Windows® 10 64bit
Processor: Intel Core i3
Memory: 4 GB RAM
Graphics: Nvidia Geforce 710GT
DirectX: Version 9.0
Network: Broadband Internet connection
Storage: 3 GB available space
Sound Card: Integrated or better
Additional Notes: 64-bit only

How to Install the Game

  1. Download the game files through torrent.
  2. Run the installation file «[gamename].setup.exe», follow the instructions.
  3. Choose a place on the disk, where the game will be installed.
  4. Wait for the notification that the game is installed.
  5. Сlick on the label of the game, Play!

Gameplay Trailer

The game is updated 12-03-2024, 17:51, to the latest version 1.5 Build 13699083.

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Comments 2

SkidCodexCo 26 December 2019 04:41
Full Patch Notes below:

Due to the nature of the Quake engine, previously saved games are not compatible with new versions of WRATH.

  • Added support for ultra-wide 21:9 resolutions
  • Added option to delete player profiles
  • Added option to toggle blood decals
  • Sliders in options menu are now draggable
  • Increased mouse sensitivity increments for fine tuning
  • FOV limit increased to 120
  • Improved skyboxes
  • Fixed erratic mouse movement on some systems
  • Fixed "invert mouse" setting not saving when game is closed
  • Fixed crosshair setting not saving when game is closed
  • Fixed player sliding while standing on sloped surfaces
  • Fixed enemy attack damage being stuck at 50% regardless of difficulty setting
  • Fixed mislabeled next/previous weapon options
  • Fixed minor spelling error in difficulty menu
  • Fixed instances of loss of mouse input when loading a save game
  • Fixed monster count in journal being inaccurate in some instances
  • Fixed bug that caused inverted z velocities with melee lunge
  • Added fourth difficulty option "Outlander"
  • Soul Tether is no longer an Artifact but now a discrete item with a persistent HUD icon and quantity indicator
  • Soul Tether activation is now bound to [F2] by default
  • Soul Tether carry limit increased to 99
  • Artifacts automatically re-equip same type if available
  • Equipped Artifact quantity now displayed on HUD
  • Increased time before death menu becomes active to mitigate misclicks and accidental loading of an undesired save slots
  • Added buffered weapon switching to shotgun
  • Amount of life gained from Life Siphon is now dependant on enemy type
  • Increased item pickup bounding box size
  • Ammo counter now displays '0' rather than nothing when empty
  • Coffers now drop items into the world rather than directly into the player's inventory
  • Added "full" message when attempting to pickup an item at max capacity
  • Added "locked" message to locked doors and coffers
  • Added player air-control
  • Added option for centered weapon viewmodels
  • Added option to auto-switch empty weapons
  • Added new shotgun alt-fire mode
  • Improved enemy AI pathing near corners and doorways
  • Icicles can be smashed by both player and enemies to prevent them from getting stuck
  • Added a feature that automatically uninstalls the game when attempting to play on easy
  • Wraith damage increased
  • Added fly and impact sounds to Wraith projectile
  • Invader is slightly more aggressive
  • Heretic projectile no longer slows player
  • Improved Heretic movement
  • Decreased Heretic pain chance
SkidCodexCo 25 February 2020 15:27
No more waiting around, WRATH Content Update #1 is NOW LIVE!
  • 1 new map for you to explore
  • 1 new artifact for you to use
  • 1 new foe for you to slay
  • and much more...
Full changelog:


  • 1 new level, The Gardens
  • 1 new enemy, The Wretch
  • 1 new artifact, Confounding Attar
  • Updated enemy encounters in The Undercrofts and The Mire

  • Added support for 4096x2160 resolution
  • Added UI mouse sensitivity option
  • Added framerate cap options


  • Fixed player only being able to carry one coffer key at a time
  • Fixed player being able to shoot while journal is open
  • Fixed some user settings not saving when game is closed
  • Fixed bad texture filtering name
  • Fixed Drowner's Apparatus overlay camera clipping and z-fighting
  • Fixed items dropped by enemies getting stuck in walls and surrounding geometry
  • Fixed items sometimes not coming out of coffers at the correct angles
  • Fixed invader attacking even though view to player is blocked
  • Misc fixes

  • Improved enemy AI
  • Added a "load menu" bound to F3 by default
  • Player momentum now slows gradually when crouching
  • Decoupled Shrines and Soul Tethers. The prevents situations where the player will lose a Shrine save by returning to a Soul Tether placed before the time the Shrine was activiated.