No Mans Sky Synthesis - CODEX + Update v2.27

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Download game No Mans Sky Synthesis - CODEX + Update v2.27 latest version
  • CODEX
  • 2.27 + DLC
  • FREE DOWNLOAD
  • TORRENT
Hello Games Studios released DLC Update Synthesis, which was the next update for No Mans Sky. The authors mentioned the patch a week ago, saying that it will appear «in the near future». Today, with the release of the update, the developers talked about its features. The Synthesis patch focuses primarily on finalizing the game, introducing many significant corrections proposed by the players and eliminating many more or less significant errors. But this does not mean that there is nothing new and interesting in it. The update adds restoration mechanics to special stations, which will also allow the disposal of unnecessary parts of ships.

In addition to this and a few modest innovations (such as first-person mode, without turning on VR mode), most of the updates are various improvements that increase the usability of the game. The developers carefully redesigned the space map, making it more beautiful and transparent. The inventory interface has also undergone changes, including allowing you to move objects and change their position.

Many of the most common interactions in the game were accelerated and the storage volume was significantly increased. The game has become more enjoyable thanks to the new features of the personal refiner built into the suit, the removal of the restriction on the simultaneous use of one multifunctional tool, and technologies that allow you to transfer equipment over long distances and quickly move.

DLC:
System Requirements

MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 7/8.1/10 (64-bit versions)
Processor: Intel Core i3
Memory: 8 GB RAM
Graphics: nVidia GTX 480, AMD Radeon 7870
Storage: 10 GB available space

RECOMMENDED:
Requires a 64-bit processor and operating system

How to Install the Game
  1. Download the Full game No.Mans.Sky.Synthesis-CODEX through torrent.
  2. Mount the Full ISO-image game in the «UltraISO».
  3. Install the game on you PC, wait for 100% installation.
  4. Download & install Update v2.23 / v2.24 / v2.27, in game folder.
  5. Copy all files of the folder «CODEX» in game folder.
  6. Lock the game folder in the Windows firewall.
  7. Play!

Download update only: No.Mans.Sky.Synthesis.Update.v2.27-CODEX [ 185.5 MB ]
Download update only: No.Mans.Sky.Synthesis.Update.v2.24-CODEX [ 98.9 MB ]
Download update only: No.Mans.Sky.Synthesis.Update.v2.23-CODEX [ 74.5 MB ]

Download No Mans Sky Synthesis - CODEX + Update v2.27

SIZE: 8.40 GB
Download no_mans_sky_synthesis-codex.torrent
Download no_mans_sky-v2_27-gog.torrent
Download no-mans-sky-v2_26-gog.torrent
Download no-mans-sky-synthesis-v2_24-gog.torrent
Download no-mans-sky-synthesis-v2_22-gog.torrent

Gameplay Trailer

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Comments 7

Gira
Gira4 December 2019 22:49
i can`t play with VR oculus, Why?
Davide
Davide6 December 2019 10:25
there is multiplayer?
SkidCodexCoOffline16 December 2019 04:04
Update v2.23:
Fixed an issue that caused the wrong rewards to be listed when handing in missions on the Space Station mission board.
Fixed a rare issue where players can become stuck in a conversation with Polo on the starship communicator.
Fixed a crash when using the pulse drive to fly towards a freighter if that freighter is your mission target.
Fixed a UI issue that made it very hard to install technology in a freighter.
Fixed a rare crash in the pirate AI.
Fixed a crash in the network replication of AI starships.
Fixed a crash that could occur when leaving the Nexus mission details page.
Fixed an issue that caused buried technology to be destroyed by the Terrain Manipulator.
Fixed an issue that could cause the backpack to swoop into view when opening the inventory in the starship.
Fixed an issue that could cause the backpack to be visible in VR Photo Mode.
Fixed an issue where Multi-Tool purchase brought up an incorrect UI when taking the Multi-Tool from an NPC, not from a terminal.
Improved the tip text when charging a technology from an inventory popup, so that it is more clear you can now change the stack size before using the fuel stack to charge the tech.
Fixed some misleading information in the description of salvaged components harvested from starships.
Fixed an issue that prevented the Shield Lattice from increasing hazard protection.
Fixed an issue that was incorrectly hiding underwater protection upgrades from the Quick Menu when players were low on oxygen.
Fixed a rare crash in the Nexus mission UI.
Fixed an issue that prevented players with starships that were acquired before the Pathfinder update from upgrading the number of available Technology Slots.
Fixed a number of problems that could occur when repeatedly reinteracting with the Starship Outfitting Terminal.
Fixed an issue that prevented Photo Mode from being available while in the ship in VR.
Fixed an issue that could prevent players from leaving the Terrain Manipulator’s Create Mode in VR.
Fixed an issue that could add invalid ships to a player’s saved ship data after salvaging a ship.
Fixed an issue that prevented players from saving more teleport destinations if they entered their current galaxy via unconventional means.
SkidCodexCoOffline18 December 2019 07:18
Update v2.24:
Added a new base prop, the ByteBeat Device. ByteBeat allows players to generate and compose their own procedural music. Switches and cabling have been added to allow this music to control other base features.
To prevent accidental selling, the Galactic Trade Terminal in the Space Station now defaults to buying, rather than selling.
The ability to edit terrain in a multiplayer game is now its own permission setting, alongside the permission to edit a base.
Restored the ‘Friends Only’ multiplayer permission setting, distinct from people in your group but not in your friends list.
Fixed an issue where freighters bought before the Synthesis Update would be limited to 4 tech slots.
Fixed a hang that could occur when comparing freighters.
Fixed an issue where upgraded starships always rolled the worst possible stat ranges for their class. The chosen stat is now based on the unique seed for that ship.
The upper bounds for some starship stats has been increased on haulers, fighters and exploration starships, so that exotic ships are no longer guaranteed to the best at each specialisation.
Added the ability to see a starships’ stats through the Analysis Visor, including the difference between ‘core’ and ‘upgraded’ stats.
Fixed an issue that caused the displayed shield strength stat of a starship to be incorrect.
Fixed an issue that added one shell to the Position Ejector’s clip size when adding reload speed upgrades.
Fixed an issue with GTAO that caused many planets to appear slightly too dark.
Added a new ‘Ultra’ setting for GTAO on PC.
Plants placed in a base now get slightly bigger as they grow.
Interactive objects that have been used are now hidden on the compass and in the Analysis Visor.
Fixed an issue that could prevent players from using their secondary weapon if they only have one secondary weapon installed.
Fixed an issue that allowed players to equip weapons in a number of circumstances where weapons are not allowed.
Made a number of fixes to Nexus missions, including: reducing message spam during pirate-hunting missions; preventing missions from marking depots that have previously been destroyed; and preventing base-building missions from selecting planets with extreme Sentinels.
niece
niece11 January 2020 22:34
erac that's prettuy nice dqs
gassem
gassem7 February 2020 04:28
hi thx for your work but can you uplode update 2.26 plzzzzzzzz
Ferdzor
Ferdzor12 April 2020 10:50
Doesn't work, patches can't be applied