Skul The Hero Slayer v1.4.0 - CODEX

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Download game Skul The Hero Slayer v1.4.0 - CODEX latest version
  • CODEX
  • 1.4.0
  • FREE DOWNLOAD
  • TORRENT
Skul The Hero Slayer — a game in which we need to help our hero in his quest to capture the Imperial Army alone and save his King from captivity, you will find an action-packed adventure in the form of a 2D platformer under the zack on retro graphics. The human race, attacking the castle of the King of Demons, this is a familiar thing, it happened countless times already. What sets this time apart from the others is that the Adventurers decided to join forces with the Imperial Army and the «Heroes of Carleon» to finally achieve the complete destruction of the Demon’s citadel. All the demons in the castle were captured, with the exception of one lone skeleton named Skul.

NOTE. This release is standalone.

System Requirements

MINIMUM:
OS: Windows 7+
Processor: Intel i5+
Memory: 2 GB RAM
Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
Storage: 500 MB available space
Additional Notes: DirectX 9.1+ or OpenGL 3.2+

RECOMMENDED:
OS: Windows 7+
Processor: Intel i5+
Memory: 4 GB RAM
Graphics: Nvidia GTX 460 / Radeon HD 7800 or better
Storage: 500 MB available space
Additional Notes: DirectX 9.1+ or OpenGL 3.2+

How to Install the Game
  1. Download the Full game Skul.The.Hero.Slayer.v1.4.0-CODEX through torrent.
  2. Mount the Full ISO-image game in the «UltraISO».
  3. Install the game on you PC, wait for 100% installation.
  4. Copy the contents of the folder «CODEX» to the folder with the game.
  5. Lock the game folder in the Windows firewall.
  6. Play!

Download update only: Skul.The.Hero.Slayer.Update.v1.3.2-CODEX [ 558.0 MB ]
Download update only: Skul.The.Hero.Slayer.Update.v1.2.0-CODEX [ 749.7 MB ]

Download Skul The Hero Slayer v1.4.0 - CODEX

SIZE: 1.7 GB
Download skul_the_hero_slayer_v1_4_0-codex.torrent

Gameplay Trailer

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Comments 2

SkidCodexCoOffline16 March 2020 05:49
Early Access Patch Notes #05

System
  • Fixed bug where the Bomber’s Self-Destruct ability didn’t damage the Chp 3 Boss (Chimera)
  • Fixed bug where Chp 2 Boss (Leiana Sisters) took damage while not in battle
  • Improved look of Healing Orbs so they are much easier to spot
  • Fixed problem where the option to increase number of jumps sometimes wasn’t applied correctly (especially for the Ninja)
  • Fixed problem where the character kept dropping down little by little after dashing in the air
Background
  • Improved background of Demon King Castle
Skulls
  • Increased the time period where you can input another command during every skull’s Basic Attack
  • In regards to Air Attacks that allow for 2+ attacks while in air, you can now cancel the attack during the later stage of the motion. This allows for more attacks per second and provides better feel for aerial attacks
  • Gargoyle
    - ‘Petrify’ is no longer cancelled by a Basic Attack
  • Clown
    - Fixed bug where passive markings didn’t work correctly at times
  • Glacial Skull
    - Fixed problem where the percentage chance of freezing enemies upon Basic Attack didn’t match the description
  • Rider
    - Alleviated hit delay after each attack
  • Ninja
    - Changed dash effect
  • Predator
    - After jumping from a high place and attacking in air, you can now jump again immediately and attack once more
    - Alleviated hit delay after each attack
    - [Whirlwind] Increased max number of attacks and attack speed
    - [Hack] Increased max number of attacks and attack speed/ Improved feel/ Number of available uses now displayed correctly
  • Samurai
    - After inflicting damage with the ‘Single Slash’, you can cancel the motion delay by dashing or using another skill. This will make it easier to string together attack combos after using a skill.
    - The number of times ‘Spinning Slash’ can be used will appear correctly now
Quintessence
  • Evil Eye
    - Fixed problem where the passively increasing Skill Attack Power didn’t match the text
  • Troll
    - Fixed problem where the passively increasing Crit Chance didn’t match the text
  • Shadow Knights
    - Fixed problem where the passively increasing Attack Power didn’t match the text
Text
  • Fixed problem where the description of the Clown’s passive ability didn’t match up with the actual effect
  • Fixed issue where the description of the Manatech Baguette didn’t appear
  • Some text that was displayed in English for German players will now all be in German
SkidCodexCoOffline14 April 2021 04:45
Update v1.2.0:
Changes
System
UI Changes
Increased size of text displayed on the HUD
Increased size of text displayed on the HP Bar of bosses
Changed UI design of the Adventurer's HP Bar and increased size of the text
Changed UI design of the Pause Window and increased size of the text
Increased size of text in dialogue boxes
Changed UI design of the witch trait window and also increased size of text
Changed UI design and increased size of text for pop-up descriptions of skulls, items and food. Also added “See More†option.
Changed UI design of the Scroll and also increased size of text
Increased size of text in NPC speech bubbles
Increased size of text in cutscenes
 
Maps
4 “Special Event Maps†Added
Dang-Ka Knight
Mystic Ruin
The Gauntlet
Altar of Greed
 
Bug Fixes
Fixed bug where the final cutscene wouldn’t play properly if you defeated the 3rd phase of the First Hero while he was stunned.
Fixed bug where the number of bone fragments you receive when destroying a skull was sometimes displaying the wrong number.
Fixed problem where the wrong status icon was being displayed when in possession of the ‘Attitude’ inscription.
Fixed bug where the Archlich’s basic attack was being registered as a skill attack.
Fixed problem where the Berserker’s ‘Bone of the Devil’ skill didn’t work properly if your attack speed was very high.
Fixed problem where all grades of the Gargoyle mistakenly didn’t become invincible when swapping heads.
Fixed problem where skulls could still move forward when swapping all grades of the Skeleton-Bomber to the others and it had immovable duration
Fixed problem where enemies sometimes didn’t take damage when hit by all grades of the Skeleton-Spear.
Fixed bug where the projectile would sometimes disappear after using Skul’s ‘Throw Head’ skill.
Changed it so that the effect of the ‘Empire’ inscription no longer makes the flag cover up enemies.
Fixed bug where the cooldown time was mistakenly reset for the ‘Cretan Bull’ item when swapping a non-power type skull.