The Last Plague Blight v0.10.3a

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  • 0.10.3a
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The Last Plague Blight is an isometric survival simulator with realistic mechanics that make this process quite complex and exciting. The gamer finds himself in an unfriendly environment, under the control of one virtual protégé, which is created before the start. Only a single-player option is provided, which further complicates the situation that has developed in this universe, invented by the developers from the studio «Original Studios», which are an indie team with a small staff. The main character will have to not only fight the wild nature, but also find out the reasons for the emergence of a new viral disease, which was called the Blight. Now the territory where the protagonist is located is completely abandoned by people for several tens of kilometers around.

The adventures begin with a destroyed village, which used to be the homeland of the protagonist. After the appearance of the The Last Plague Blight, everything around changed and became much more dangerous for humans. Wild animals have begun to show much more aggression towards others, so to defeat a bear or other large predator, you need to prepare well, collect useful things in your inventory. The user will not only have to monitor the health indicator, but also be in constant search of water, food, medicine and everything else that is needed for stable life in extreme conditions. The map in the game is generated randomly thanks to the artificial intelligence responsible for this. To navigate the terrain, you need to find fragments of the map and be able to use a compass to determine the correct direction. The emphasis is on creating your own shelter with the necessary objects and exploring the territories in search of information about the disease and valuables.

NOTE. Uploaded version: 12 May 2025 [v0.10.3a]. This is Early Access Release and latest version of game. The game is already Pre-Installed and ready to run the game, read the instruction below.


System Requirements


MINIMUM:

Requires a 64-bit processor and operating system
OS: Windows 10 64-bit Operating System
Processor: Requires a 64-bit processor and operating system
Memory: 8 GB RAM
Graphics: Geforce GTX 960 or AMD equivalent with at least 4 GB of VRAM
DirectX: Version 11
Network: Broadband Internet connection
Storage: 5 GB available space
Sound Card: DX11 compatible

RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows 10 64-bit Operating System
Processor: Requires a 64-bit processor and operating system
Memory: 16 GB RAM
Graphics: Nvidia GTX 1060 or AMD Radeon 570 with at least 6GB of VRAM
DirectX: Version 12
Network: Broadband Internet connection
Storage: 5 GB available space
Sound Card: DX11 compatible


How to Install the Game

  1. Download the game files through torrent.
  2. Unzip the game using WinRAR or 7zip. (how to use .rar)
  3. Start game «The-Last-Plague.exe», Play!
  4. The language changes in the menu.

Download The Last Plague Blight v0.10.3a

SIZE: 2.74 GB | Downloads:

Gameplay Trailer

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Comments 2

OfflineSkidCodexCo| SkidrowCODEX Team| 19 October 2024 19:34 (5 746 comments)
Update v0.9.4 and Third Person Mode! 

New features:
Added experimental new third person mode, accessible via controls settings

Fixes:
Fixed cave generation intersecting above the terrain in certain cases. This is only present in games started in 0.9.4. Existing saves have added collision logic to prevent getting stuck in an invisible cave above the terrain
Fixed hand cart/wheelbarrow sliding around too much when not held
No longer turn off collision for far away placed items like backpacks to prevent them losing their covered by roof status in rain
Fixed thin trunk stack size
Fixed fast-forward blue effect setting not saving properly when restarting the game
Fixed tanning frame and wheelbarrow not being repairable when damaged
Fixed missing copper sheet to molten copper smelting recipe
Fixed covered glass bottle decay rate to avoid berry juice decaying before vinegar forms
Fixed NPC cave generating in extreme mountains and becoming inaccessible
Fixed NPC letter trying to generate near a fire pit in a cave but then being placed on the terrain directly above the cave
Prevented drowning from lowering your character in the water and subsequently preventing collision with a raft and being able to climb back onto it
Fixed not being able to climb out of a rain catcher
Fixed various camera related settings not applying until a game restart

Balance:
Thin trunk stack size was accidentally 2, switched back to 1
Reduced steel requirements for hand cart rims
Dryable items like chamomile flowers no longer dry when wet
Predators only eat passive creatures now, preventing them from trying to head into your camp to eat other predator carcasses you may have dealt with
Removed AI logic that would cause bears to head into camp even though there isn't any food for them to eat
Increased projectile speed of thrown spears and stones

Other changes:
Reworked saving system to separate save slots by directory, speeding up new saves considerably
Reworked shelter support beam and roof placement to work with third person mode and allow a bit easier placement in the original top-down perspective as well
Added leatherworking process for black and brown bear furs. In the future these furs will be used for clothing creation
More compact interactions UI when hovering over an object
Added a small item image for most pickup messages
Added "Build with..." option for large stones
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OfflineSkidCodexCo| SkidrowCODEX Team| 3 hours above (5 746 comments)
Update v0.10.3 
Another set of fixes and improvements for the game! One fairly big change is a reworked sun position calculation across multiple frames to reduce amount of shadow "flickering" seen when the position is updated every frame. A completely new cloud rendering system was added as a result of this new sun position change to make sure the shadows continue to look right.
Additions:
Reworked sun position to only be set every few frames rather than every frame to reduce amount of flickering you may see around the edges of the shadows, especially at lower settings
Reworked cloud shadow rendering to take the new sun positioning into account
Added ability to chop up dead logs to receive scrap wood
Added new input to switch between top-down and third-person perspectives (only with keyboard/mouse, default key: H)
Added smoked fish recipes

Fixes:
Fixed third-person mode field of view (FOV) being incorrectly zoomed out after the character customization update (v0.10.0)
Fixed wrong terrain height calculation near chunk borders that would cause terrain levelling to creates spikes along these borders
Fixed smoked item tooltips showing "hardening" percentage instead of smoked percentage
Fixed female character dress behavior when walking
Fixed creatures getting into a state where they run around the player without being able to hit them
Fixed potential hang when starting or loading a game with large view distance on MacOS

Performance:
Removed superfluous texture sampling calls in terrain rendering to increase framerate a small amount

Balance:
Reduced stamina cost when using shovels

Other changes:
Increased environmental brightness in various cloudy conditions
Increased sky brightness below the horizon (if on a mountain or hill)
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