Ketz Galactic Overlords Build 19077587

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Ketz Galactic Overlords is a sci-fi survival RPG with RPG elements developed by Keep Games. You choose from 9 different galactic leaders who have allied with you against Ketzero, each offering unique skills to create powerful build combinations to suit your playstyle. The gear system is based around using Master Tinkett to upgrade gear and craft rare items. As you battle relentless waves of enemies, you’ll face formidable bosses like Hammator (Rat Lord) and Lord Sintrex (Kettzero’s Guardian). The game features a resource system where you can trade books with Orin Val for gems to increase your power. Your goal is to maximize your character’s potential, improve your physique with various abilities, and survive as long as possible against increasingly difficult enemies.

NOTE. Uploaded version: 27 July 2025 [Build 19317226]. This is Full Release and latest version of game. The game is already Pre-Installed and ready to run the game, read the instruction below.


System Requirements

Minimum:
Requires a 64-bit processor and operating system
OS *: Windows 7 (64 bit)
Processor: Intel Core i3 - 3450
Memory: 8 GB RAM
Graphics: GeForce 9 Series 4 GB+
Storage: 4 GB available space

Recommended:
Requires a 64-bit processor and operating system
OS: Windows 10
Processor: Intel Core i5 - 6500
Memory: 16 GB RAM
Graphics: GeForce 10 Series 4GB+
Storage: 5 GB available space


How to Install the Game

  1. Download the game files through torrent.
  2. Unzip the game using WinRAR or 7zip. (how to use .rar)
  3. Start game «Ketz.Galactic.Overlords.exe», Play!
  4. The language changes in the menu.

Download Ketz Galactic Overlords Build 19077587

SIZE: 1.73 GB | Downloads: |
Steam Rating: Very positive

Game Update history

  • Ketz Galactic Overlords Build 19077587 → Build 19317226 [ 27.07.2025 ]
  • Ketz Galactic Overlords Build 18416946 → Build 19077587 [ 07.07.2025 ]
  • Ketz Galactic Overlords → Build 18416946 [ 11.05.2025 ]

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OfflineSkidCodexCo| SkidrowCODEX Team| 7 July 2025 18:11 (6 507 comments)
Version 0.0.7 Patch Notes 
First of All, Thank You!
Thank you once again for all the feedback and bug reports you've shared with us throughout the Early Access period.Every message you send helps us shape the Ketz universe into a more balanced, stable, and enjoyable experience.
With this patch, we’re introducing several key systems that push gameplay variety, item depth, and customization even further.
Below are all the additions and fixes included in version 0.0.7:
New Features
A new Level of Detail (LOD) menu has been added to the graphic settings. You can now adjust texture and detail quality to better match your system’s performance needs.
Every run now offers a more unpredictable and diverse combat experience. Enemy types will vary each second, ensuring no two runs feel the same.
For details: See Devlog Episode 5 – “Dynamic Wave System: No Run Is Ever the Same”
Loot is no longer static. Even if you pick up the same item twice, its stats can now vary significantly.
For example: Two Astral Trailblazer Boots might give completely different bonuses; one may offer Dash Cooldown + Luck, while the other only boosts Pick-Up Range.
Some items can even surpass higher-tier gear depending on their rolled stats.
(Note: All existing items in your inventory have been re-rolled and updated to match this new system.)
All items now generate an Item Power value based on the strength of their rolled stats.
IP determines the true value of an item; making it possible for a Rare item (e.g., 205 IP) to outclass an Epic item (e.g., 200 IP). This system rewards attention to detail and encourages evaluating gear beyond just rarity.

Changes
Lyria’s exclusive gear can now roll with Attack Speed as part of the new stat system.

Bug Fixes
Legendary and Unique filters in the Item Filter menu now behave correctly. Previously, they were activating by default and sometimes blocking item pickups.
Issues occurring during the recrafting process with Orin Vaal have been resolved.
Fixed a bug where entering Bombider’s explosion radius would instantly deal damage. Hitbox logic has been improved for more accurate interaction.
Resolved a bug where Knockback Technology was incorrectly applying knockback to all skills instead of only basic attacks.
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Make a Small Donation ❤️
OfflineSkidCodexCo| SkidrowCODEX Team| Yesterday at 10:35 (6 507 comments)
New Features

New Map: Cosmic Greenway
6 new enemy types have been added.
Each enemy has an M2 variant with new behaviors and abilities, making a total of 12 new enemies in Chapter 2. 3 new bosses added for chapter 2.

Tier 2 Items
Tier 2 item drops are now available and exclusive to Chapter 2 enemies. Character-specific helmets have been added to Tier 2 drops. Previously, only weapons and armor were character-bound. Now helmets are included. Tier 2 Gemstones are now craftable after reaching chapter 2.

New Monuments
12 new monuments have been added, designed specifically for Chapter 2.

New Challenges
6 new challenge options have been added to the Challenge Box. These challenges unlock after defeating the Chapter 2 final boss.

New Music
New music tracks have been added to the game, including boss-specific themes and new battle tracks for the Chapter 2 map.

Player Invulnerability System
After taking damage, players are now invulnerable for 0.3 seconds, preventing consecutive hits from overwhelming the player.

UI Updates
Many user interface elements have been redesigned and improved, including various panels, menus, and in-game displays.

Changes
In the Skill Selection Screen, when you choose banish, X marker now appears on top of the skills you choose to remove. This makes it much easier to see exactly which skill you are banishing in real time.
We’ll continue bringing new content, performance improvements, and balance updates throughout the Early Access period.
Thank you,
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Make a Small Donation ❤️