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Edge Of Eternity Build 6503395

Edge Of Eternity Build 6503395
  • Build 6503395
  • FREE DOWNLOAD
  • TORRENT
Edge of Eternity — is a typical jRPG with a great storyline and beautiful surroundings. True, there is one difference from other similar games, this game project is developed not by the Japanese, but just by fans of this genre. Therefore, it will be quite interesting to see what they do. Edge of Eternity is a story about how three peace-loving fantasy cities lived in the world and were powered by crystal energy. True, they found the villains who decided to take the energy of the crystals. One of the cities fell instantly, demonstrating the power and determination of the invaders.

Now the two remaining cities are preparing for a brutal defense, and now you will become one of the volunteers who decided to learn the essence of using the power of crystals and use it in the right direction, namely in destroying the enemies of your city. It remains only to wait for the release of the game and immediately there will be an opportunity giving access to files.

System Requirements

MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 7 64 bits
Processor: Intel i5 6400 (2.7ghz)
Memory: 8 GB RAM
Graphics: NVIDIA GTX 670
DirectX: Version 11
Storage: 8 GB available space

RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows 10 64 bits
Processor: Intel i7 6700 (4.0ghz)
Memory: 12 GB RAM
Graphics: NVIDIA GTX 980
DirectX: Version 11
Storage: 8 GB available space

How to Install the Game
  1. Download the game files through torrent.
  2. Unzip the game using WinRAR or 7zip.
  3. Play!
  4. If u like it support the developer and buy it!

Gameplay Trailer

The game is updated 9-04-2021, 05:56, to the latest version Build 6503395.

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Comments 2

SkidCodexCo Offline 9 April 2021 05:57
Patch Notes
  • Added new battle feature: Scan (Toggled with ALT key with KBM and DPAD UP with Controller)
  • Added new key art to main menu and loading screens
  • Improved memory usage
  • Speeded up loading in the openworld
  • Added GPU occlusion culling (reduce NPC CPU load)
  • Global CPU performance improvements
  • Improved terrain UV blending quality (prevent burnt far terrain)
  • Reduced weapons and armor bonus level range (will remap existing items)
  • Fixed CPU performance diminishing while moving on the openworld due to some physic issues
  • Fixed audio stuttering issues
  • Added an option to control the distance object update rate
  • Added an option to rescale the UI
  • Turrets will not activate during Junkyard's puzzles
  • Cleaned music transition between open world and dungeon
  • Burn status damages are now taking into account for residual fire damages bonus objectives
  • Remaining effect after using firebombs
  • Red widow Rock throw not disappearing
  • Target Available for hack feedback not displaying
  • Danger Effect not disappearing when Nepentha roots spawn
  • Team member equipment will no longer be displayed after leaving the party
  • Restored Energy interface will not spawn several times when spamming sleep
  • Toggleable pause menu during loading
  • Collisions fixes
  • Skip cutscene interface displaying when pressing escape during a multiple choice dialog
  • Team formation not applying in some cases
  • Enemy Drone will no longer be able to move on player nexus
  • Battle interface displaying during fanfare when swapping device
  • Minor balance tweaks for Derek & Gavin and Mantis Fight
  • Minor balance tweaks for Light From Above Spell
  • Fixed bugreport input field not useable in 4K resolution
  • Added two new sidequests in Chapter I
  • Fixed some lighting issues when hour is changing abruptly
  • Added an additional character scene
  • Text fixes in Chapter 0.5
  • Cutscenes fixes in Chapter 0
  • Added new hunting quests
  • Added craft items descriptions
  • Improved crafting loot tables
  • Added new monster
  • Added a new lore tombstone in the desert
  • Minor animation fixes
  • Global polish of the game
Orion
Orion 9 April 2021 07:51
If you like it, buy it ! It's made by a small indie team in the french town of Nimes, and this game has all the qualities of a big one ! Support them