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Pine Deluxe Edition - PLAZA + Update 11

Pine Deluxe Edition - PLAZA + Update 11
  • Deluxe Edition Patch 11
The world of a game called Pine 2019 game for PC — is unique in some way. The heroes have to go on a long journey through a world in which people have never been the predominant species, and now they have to survive in different ways, as they have to. And around people there is a ruthless nature, as well as different tribes who are ready to simply tear people into small pieces.

You, most likely, imagine the complexity of this situation, because people are now on the verge of complete extinction. And what about the main character? You have to become a young guy, he went to explore the virtual world completely, and also find a new home for humanity that can still be saved. You will encounter different dangers and obstacles, confront too aggressive representatives of the tribes, challenge a powerful nature.

And if everything in the end turns out as planned, then you will become a real hero for the whole human race. It is interesting that the world will depend on what actions the hero will take and what events will develop around him. For example, you will begin to play in an aggressive manner and destroy coming across opponents, and then the tribes will begin to look for ways to defend against you.

NOTES. The Deluxe Edition includes the Pine Original Game Soundtrack.

System Requirements

OS: Windows 7
Processor: Quad Core 3.0 Ghz or equivalent
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 660 or equivalent
Storage: 5 GB available space

How to Install the Game
  1. Download the Full game Pine.Deluxe.Edition-PLAZA through torrent.
  2. Mount the Full ISO-image game in the «UltraISO».
  3. Install the game on you PC, wait for 100% installation.
  4. Download & install Update 8 / 9 / 10 / 11, in game folder.
  5. Copy the contents of the folder «PLAZA» to the folder with the game.
  6. Lock the game folder in the Windows firewall.
  7. Play!

Download update only: Pine.Deluxe.Edition.Update.11-PLAZA [ 77.6 MB ]
Download update only: Pine.Deluxe.Edition.Update.10-PLAZA [ 121.2 MB ]
Download update only: Pine.Deluxe.Edition.Update.9-PLAZA [ 90.0 MB ]
Download update only: Pine.Deluxe.Edition.Update.8-PLAZA [ 1.5 GB ]
Download update only: Pine.Update.v60d4e517-CODEX [ 353.0 MB ]
Download update only: Pine.Update.v264e60db-CODEX [ 77.2 MB ]
Download update only: Pine.Update.v25aa6c04-CODEX [ 82.9 MB ]
Download update only: Pine.Update.v0675043e-CODEX [ 101.6 MB ]

Gameplay Trailer

The game is updated 29-09-2020, 16:00, to the latest version Deluxe Edition Patch 11.

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Comments 4

SkidCodexCo Offline 14 October 2019 07:39
Patch Notes - Patch 1 (version 0675043e)

  • Fixed infinite loading when launching the game with Windows set to use the Turkish language.
  • Improved quest helper text during the quest “The Human Wake”.
  • Fixed broken controller prompts when using a controller other than Xbox
  • Fixed being blocked in first mural cave when reloading while needing to find Amam in “The Ceremony” quest
  • Fixed getting stuck during the objective “Investigate the Abandoned Watchtower” if the player has already visited the watchtower in the “Gearing Up” quest
  • Fixed getting stuck if the player eats any of the collected “Carrants” in “A Nose for Adventure” quest
  • Fixed wording of tutorial when being taught “The Poke” attack move. Now it should be more clear that the player is required to tap the sprint button instead of holding it in “The Ceremony” quest
  • Fixed wording of “Explore the Pollen Pass” to clarify that it is a cave in “Gearing Up” quest.
  • Fixed credits appearing on reload if the quest “A Proper Goodbye” was started, but abandoned mid-way
  • Fixed Human SFX not being adjusted when changing the SFX slider
  • Fixed various floating trees on the island
  • Added version at the bottom right of the main menu. Current version: 0675043e
  • Reduced autosave frequency
  • Adjusted position of the sensitivity + remapping section in the settings menu
  • Changed Key Graphite to be part of the “Important items” tab in the player’s inventory.
  • Added logic to spawn “Explosive keg” if the player has full inventory in “Word of Mouth” quest
  • Added skip cinematic functionality in “Gearing Up” quest
  • Tweaked text in glossary
  • Tweaked opacity of the fog VFX in various areas in the open-world
SkidCodexCo Offline 15 November 2019 15:05
Update v60d4e517:

Initial performance pass to attempt to reduce stutters while playing the game.
Fixed game saving during transitions from interiors to the open-world where the player would end up outside with nothing loaded
Fixed Lumiconda Tooth item checkpoint in the Ancient Stables, where the game would autosave prior to collecting the item
Fixed various visual glitches in the Ancient Stables
Fixed some incorrect language strings
[Steam] Added 5 new achievements.
Added more granular graphical options in the settings menu.
Added ultrawide support
Added a persistent note in front of the Vaults, reminding the players that the villages are ever changing
Added glossary entries for - Outfindings, Role Tokens, Droolica
Noss 21 November 2019 01:55
Thanks for your interesting and latest updates! I was searching for these. I am dowloading now and I will try to fix a bug. I hope it will work! 
SkidCodexCo Offline 25 June 2020 03:56
Update 8:
Garbage collect stutters reduced through implementation of incremental garbage collection, giving a much more consistent framerate
UI revamp with many fixes (such as overlapping quest text, long string overflow, etc.)
Fixed text appearing with a few frames delay
Improved lock-on/focus camera (was often glitching and disorientating)
Improved dialogue camera
Fixed Hue floating up (as if standing on a box) in certain locations after jumping
Fixed interacts with certain context (such as ‘ignite’ and ‘enter’) using incorrect string
Metal and wood footstep parameters added for Hue
Fixed ‘The Crossing’ cutscene part 2 audio, because it had Alpafants sniffing through it
Cave entrance now drawn behind fog
Fixed a bunch of unlocalized strings, among others in the map menu, Vault title cards and main quest tutorials
Localized controls rebinding menus
Footstep speed parameter now scaled with animation (crouching)
Only footwear covering feet gives ‘boots’ footstep sounds now
Fixed totem village information UI missing after raiding villages
Grounded several floating assets
Numerous fixes for wrong speaker roles in dialogues
Various questing bug fixes and stability improvements
Numerous optimizations on all fronts
Fixed status modifiers overflowing and being unclear in effect in equipment UI
Fixed broken night visuals on village lanterns
Fixed waterfall and torch particles not being LODed