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Memorrha - PLAZA + Update v1.4

Memorrha - PLAZA + Update v1.4
  • 1.4
Memorrha is an adventure indie action game with a first-person view in which you have to go on a long and very intriguing journey through an endless, unusual world. The game takes place in an unusual world where another civilization once existed. Well, in the story you will look for answers to numerous questions, wandering around this boundless world. What kind of culture existed here many years ago? What happened to her? And how are sleeping machines and technologies remaining here associated with it? In general, it will be interesting.

As for the gameplay, it is mainly based on the study of a huge open world with a first-person view. You will wander through the vast expanses of this world, discover new locations, solve various puzzles, look for clues, and do much, much more. There are no battles here, as well as dangers, but this makes playing less interesting. On the contrary, playing this game is pure pleasure.

As for the puzzles, they are represented in Memorrha with a wide variety. So, you have to solve logical puzzles based on physical problems, and not only. In addition, you will have to interact with the local world, launch various mechanisms, look for ways to launch certain technologies, combine objects in combinations, and solve heaps of other equally interesting tasks. Moreover, not one of your actions will be useless — each of your actions will be provided with various consequences.

Memorrha Update v1.4:
— Always running option added to the game.
— Increased the possible FOV to 100 and adjusted the value related to camera clipping behavior.
— When emptying an amphora with liquid the animation is now stopped when the player drops the amphora or moves away from the container.
— When picking up an amphora that is currently filling up the animation now stops instead of continuing until the amphora is full.
— Adjusted culling triggers in the abyss section to lessen object popup.
— Adjusted doors in the abyss section to not create slight collider bumps in the floor anymore.
— Adjusted the elevator to prevent objects placed on the elevator from stuttering during elevator movement and stopped the walking sound from constantly starting up in fast succession.

System Requirements

OS: Windows 10
Processor: 1.8 GHz
Memory: 2 GB RAM
Graphics: Intel HD 4000 series
DirectX: Version 10
Storage: 5 GB available space

OS: Windows 10
Processor: 2.4 Ghz
Memory: 4 GB RAM
Graphics: NVIDIA GeForce™ GTX 970 or better
DirectX: Version 10
Storage: 5 GB available space

How to Install the Game
  1. Download the Full game Memorrha.v1.2-PLAZA through torrent.
  2. Mount the Full ISO-image game in the «UltraISO».
  3. Install the game on you PC, wait for 100% installation.
  4. Download & install Update v1.4, in game folder.
  5. Copy all files of the folder «PLAZA» in game folder.
  6. Lock the game folder in the Windows firewall.
  7. Play!

Download update only: Memorrha.Update.v1.4-PLAZA [ 905.7 MB ]

Gameplay Trailer

The game is updated 20-12-2019, 03:28, to the latest version 1.4.

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Comments 2

SkidCodexCo Offline 14 October 2019 07:12
Memorrha Update V1.2:
- Improved the charge sound in the energy color puzzle
- Fixed a particle bug that would cause particles to continue emitting under certain conditions instead of properly fading
- Further adjustments to world colliders
- Corrected certain texture bugs in the cellar
- The master volume slider setting now does not reset when choosing between graphical preset profiles
- Fixed a controller related bug that would allow players to open the main menu when already being in the options menu
SkidCodexCo Offline 20 December 2019 03:28
Update v1.4:
- optimized many assets for more efficient memory usage
- collider-fix in the last cave area
- the color of the big crystal will now be saved
- fixed a bug that would let the player walk through a rail section under specific conditions
- adjusted Field Of View in the last cinematic
- adjusted the textfield of the starting screen to avoid being cut off in specific resolutions and languages
- adjusted the tutorial-section for plate rotation
- fixed a bug that would cause issues in the projection tutorial under specific conditions
- fixed some UI glitches in the scanner interface
- some bugfixes regarding the railsystem
- fixed a bug that caused unexpected behaviour of the abyss platforms after loading
- fixed a bug that would prevent some achievements from being triggered under specific conditions —> all achievements have been tested and approved again
- further small bugfixes
Update v1.3:
- Added a save checkpoint after the puzzles in the last area of the game
- Fixed a bug that would let the statue carts leave the rails
- Adjusted the clipping plane of the camera to fix some visual glitches
- Fixed a bug that would prevent a cart in the underground cave from starting in rare cases
- Fixed a terrain glitch that partly covered a cart controller interface
- Some improvements regarding the activation and movement of the excavator
- Deleted some floating particles in the underground cave
- Fixed colliders on cart entry points
- Fixed a bug that would players allow to place more than one cart on a single cart track
- Fixed bugs regarding some achievements that would prevent them from being triggered
- Fixes regarding the secret minigame
- Some improvements regarding the rail system and cart movement