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Oxygen Not Included - CODEX + Update Build 408920

Oxygen Not Included - CODEX + Update Build 408920
  • CODEX
  • Build 408920
  • FREE DOWNLOAD
  • TORRENT
Oxygen Not Included is an incredible new adventure where you can do anything. Here you need to go to the immense world of space, where you will carry out various kinds of missions. At the moment the game is under development, but it can please users with an interesting plot and vivid drawing. Here you need to find ways to save your life, and this will be very difficult. You will become the manager of a small group of colonists. At your disposal will be a huge area in which you need to build a properly functioning colony, and then follow all the events and actions that take place in it. On your way there will be many obstacles that will need to be addressed in a fairly short period of time. Be careful and find the right weapon, because your colony at any time can attack.

Plot. The whole essence of this project is to build a colony in the very depths of the asteroid, to be more precise, then you need to manage a team of colonists who need to rebuild the base and then support its work. Also, you must always supply the colonists with water and provisions, in addition to this, you must always maintain their good mood. The game is made in a vertical-two-dimensional form and is filled with funny, excellent humor. In order for your colony to develop all the time and not to die, except for the basic elements: water, food and oxygen, you need to build a large number of structures, but this should be done properly, having thought out their location well.

Gameplay. At this time the gameplay of the game has become even more diverse, and you will notice this absolutely at every level, because it is very different at almost all stages of the game. The developers of the digital creation have pleased another additional program — localizers, thanks to which the cracker appeared.

NOTES. This release is standalone and includes all content from our previous releases and updates.

System Requirements

MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 7 (64 bit)
Processor: Dual Core 2 GHz
Memory: 4 GB RAM
Graphics: Intel HD 4600 (AMD or NVIDIA equivalent)
DirectX: Version 11
Storage: 2 GB available space

RECOMMENDED:
Requires a 64-bit processor and operating system

How to Install the Game
  1. Download the Full game Oxygen.Not.Included.Automation.Pack-CODEX through torrent.
  2. Mount the Full ISO-image game in the «UltraISO».
  3. Install the game on you PC, wait for 100% installation.
  4. Download & install Update Build 398437 / Build 399090 / Build 408920, in game folder.
  5. Copy all files of the folder «CODEX» in game folder.
  6. Lock the game folder in the Windows firewall.
  7. Play!

Download update only: Oxygen.Not.Included.Automation.Pack.Update.Build.408920-CODEX [ 32.9 MB ]
Download update only: Oxygen.Not.Included.Automation.Pack.Update.Build.399090-CODEX [ 21.2 MB ]
Download update only: Oxygen.Not.Included.Automation.Pack.Update.Build.398437-CODEX [ 21.1 MB ]
Download update only: Oxygen.Not.Included.Meeps.Mandatory.Recreation.Content.Pack.Update.Build.393356-CODEX [ 81.1 MB ]
Download update only: Oxygen.Not.Included.Update.Build.358267-CODEX [ 37.6 MB ]
Download update only: Oxygen.Not.Included.Update.Build.357226-CODEX [ 67.5 MB ]

Gameplay Trailer

The game is updated 7-05-2020, 03:12, to the latest version Build 408920.

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Comments 2

SkidCodexCo Offline 6 February 2020 05:05
Update Build 393356:
Fixes and Changes
Update to Unity 2018.4, updated .net Runtime and API to 4.X
Important note: While Windows Vista was not supported according to our minimum requirements, it was still possible to run the game on Vista up until now. After this update, the game will not run on Vista
Modders: The .NET runtime has been upgraded to 4.0 from 2.0. You will need to change the target runtime in your mod projects in order for them to compile after this update.
 
Fix crash when Duplicants are using the Ice Fan
Automation sounds should recover to their full volumes more quickly now
Balloon Artists will now attempt to set up their balloon stand at the Printing Pod if there is no valid recreation room.
Balloon Artists now need less space to set up a balloon stand.
Can now set the priority on buildings with a "Drop All Workable" chore.
Preventative measure to stop NaN masses from getting set on food
Fix for saves that already have NaN masses stored
Completing the building of Small buildings is no longer super loud.
Fix a lot of instances of sounds being played at incorrect coordinates, leading to an uneven mix with unintended loudnesses.
Fix Ghosts Of Gravitas achievement being awarded inconsistently
Various typo fixes
Fixed Sun Lamp sounds
Fixed bug where wires could not be drawn starting over the ports on Transformers
Fixed crash when multiple Pokeshells were looking for eggs to guard.
Conducting heat via loose ore should respect insulation of the tile the ore is resting on
Took out the eyelashes in the Stinky eye set for the overjoyed reaction. They snuck in there undetected before.
Fixed issues causing the new game cinematic sequence behave oddly. The cinematic should now show the Duplicants exiting the portal, zoom in, and display the introduction message. After closing the message the first timelapse is taken.
Fix for issue preventing the Printing Pod side screen from showing checkbox for 'leave' victory condition
Fix Pips getting stuck when rummaging for seeds
Rocket landing notification renamed, uses the correct rocket name, and dismisses itself shortly
Fix for a crash related to Duplicants finding the right item to fetch. This will also correct many instances of dupes fetching items of the incorrect priority
Solar Panels removed from Power Station description. Solar Panel functionality is unchanged, as they can't be tinkered
SkidCodexCo Offline 7 March 2020 04:55
Update Build 398437:
Fix crashes in certain tile/wire replacement situations
This reverts the change that fixed the bug where replacing a tile with two materials would only refund the primary material
Changed message text in the new automation ports popup when loading a save
Send a clearable notification message for each building where a wire is connected to a new automation port (only shows in saves that haven't been "upgraded" yet)
Art updates for NOT gate
Fixed sweepy base station rest animation layering issue
Shortened the animation length for Signal Selector / Splitter for more responsivene