Slipways v1.3-1143

Download game Slipways v1.3-1143 latest version
  • GOG
  • 1.3-1143
  • FREE DOWNLOAD
  • TORRENT

Slipways — a space 4X strategy with puzzle elements, in which you have to unite the isolated planets into a huge trading empire. This game takes the genre of space grand strategy and concentrates its best parts, discarding all the micromanagement and the steep learning curve. The result is a game in which you can quickly complete a run, but at the same time get a deep experience full of important decisions. This is full and latest version game Slipways at the moment, you can download torrent now. Colonize the planets, carefully select industries and connect everything so that the products of one planet serve the needs of another planet. Align everything correctly and watch your planets evolve and grow, giving you even more opportunities for profitable trade. Make long-term plans and enjoy your glory when they come true, and this last connection will force six planets to renew at the same time.

System Requirements

MINIMUM:
OS: Windows 7 or higher
Memory: 4 GB RAM
DirectX: Version 11
Storage: 1 GB available space

RECOMMENDED:
OS: Windows 10
Memory: 8 GB RAM
DirectX: Version 11
Storage: 1 GB available space

How to Install the Game

  1. Download the game files through torrent.
  2. Run the installation file «[gamename].setup.exe», follow the instructions.
  3. Choose a place on the disk, where the game will be installed.
  4. Wait for the notification that the game is installed.
  5. Сlick on the label of the game, Play!

Gameplay Trailer

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Comments 2

SkidCodexCo 27 September 2021 04:35
This is a bugfix patch that fixes the following issues:

- Undo: Multiple issues where performing a probe scan or colonizing a planet, then quickly performing another action and undoing it caused inconsistencies.
- Tasks: The Ba'qar "explore area" task could sometimes get stuck if another action was quickly performed, then undone after the region was revealed.
- Lensify: The upkeep for the lensified relay would not count for the first year after it was built.
- Map: Ruins and structures discovered at the very edge of your field of view could sometimes show up as "uncharted" when you attempted to connect ot them.
- Menus: The stats screen would needlessly pop up again if you finished a run, then went forward and back through the selection screens.
- Researchers perk: If you went through the technology tab to find an upgrade tech for which the parent tech hadn't been invented yet, the invent button would be clickable. Clicking it resulted in a crash.
- Economic zones: The bonus from economic zones would not immediately show up in the income/upkeep view mode after connecting planets.
- UI: Pinned colonization choices would sometimes be hard to click due to UI refreshes caused by probes/discovering signals.
SkidCodexCo 17 November 2021 10:29
November fixes

This is a bugfix patch that fixes the following issues:

- UI: The income/happiness view modes would sometimes display stale information for planets/structures that changed indirectly as a result of your action.
- UI: The 'known seed' warning message would disappear after going forward to the council select screen, then back again.
- UI: The end year banner counted upkeep differently than the actual game does, resulting in it sometimes displaying lower income than the one actually applied (if an upkeep-changing action rolled over to the new year).