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Victory At Sea Pacific - PLAZA + Update v1.7.2

Victory At Sea Pacific - PLAZA + Update v1.7.2
  • 1.7.2 + Royal Navy
Giant sea ships attract your attention? Do you like the historical authenticity and the period of the Second World War? Then Victory At Sea Pacific has something to offer you. According to developers from the independent studio Evil Twin Artworks, in their ambitious real-time strategy, you can not only take part in the development of history, but also change its course. The game is based on the idea of a sandbox, the code of the world and events are generated randomly, and you are the founder of a new military history that you write with each of your actions, thoughts and decisions.

You are waiting for an open world and vast ocean open spaces. Your army is capable of fighting both on the surface of the sea and air, and on land. More often than not, you will never know the exact location of the enemy troops, since the enemy’s forces are always moving, therefore, roaming the seas in search of the enemy fleet, sending submarines for reconnaissance, you run the risk of encountering a superior enemy.

The coastal zone is as much a militarized territory as the sea, and you will have resources to deal with the enemy on land. At your disposal are hundreds of different combat units, ranging from land transport with infantry on board to airplanes. In addition, the ships you have are also able to prettyly pat the enemy on land thanks to the crushing power of naval guns. The interesting thing is that you can improve your ships and improve them both during battles and outside battles.

System Requirements

Requires a 64-bit processor and operating system
OS: Windows 7 64 bit
Processor: Intel Core i5 2.6Ghz
Memory: 4 GB RAM
Graphics: GeForce 9800 GT
DirectX: Version 9.0
Storage: 15 GB available space

Requires a 64-bit processor and operating system
OS: Windows 8 64Bit
Processor: Intel Core i5 3.5Ghz
Memory: 8 GB RAM
Graphics: Geforce GTX 970
DirectX: Version 11
Storage: 15 GB available space

How to Install the Game
  1. Download the Full game Victory.At.Sea.Pacific.Royal.Navy-PLAZA through torrent.
  2. Mount the Full ISO-image game in the «UltraISO».
  3. Install the game on you PC, wait for 100% installation.
  4. Download & install Update v1.4.0 / v1.5.0 / v1.6.1 / v1.7.0 / v1.7.2, in game folder.
  5. Copy all files of the folder «PLAZA» in game folder.
  6. Lock the game folder in the Windows firewall.
  7. Play!

Download update only: Victory.At.Sea.Pacific.Royal.Navy.Update.v1.7.2-PLAZA [ 31.6 MB ]
Download update only: Victory.At.Sea.Pacific.Royal.Navy.Update.v1.7.0-PLAZA [ 172.6 MB ]
Download update only: Victory.At.Sea.Pacific.Royal.Navy.Update.v1.6.1-PLAZA [ 113.4 MB ]
Download update only: Victory.At.Sea.Pacific.Royal.Navy.Update.v1.5.0-PLAZA [ 371.4 MB ]
Download update only: Victory.At.Sea.Pacific.Royal.Navy.Update.v1.4.0-PLAZA [ 252.35 MB ]

Gameplay Trailer

The game is updated 17-04-2021, 13:35, to the latest version 1.7.2 + Royal Navy.

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Comments 2

SkidCodexCo Online 4 November 2019 10:42
Update v1.6.1:

Improved the behaviour of AI navies, to make them less likely to engage ports, or groups of fleets, with significantly weaker forces.
Flight altitude calculation on the bridge is more consistent with that in combat view.
Reduced the accuracy of both aircraft weapons and anti-aircraft weapons.
Increased default inaccuracy for long- to extreme-range gunfire.
Ships may be scrapped in ports in exchange for a portion of their war bonds.
Added a toggle to lock ships from automatically firing their guns.
Flights whose carrier has been sunk while they are in the air will transfer to a nearby carrier, if one has available space.
Added a loiter order on the bridge for aircraft flights.
Enemy navies are better at tracking down player carrier fleets, if attacked by their aircraft.
Forces may be placed further apart in custom battles.
The custom battle setup screen shows the point values of each fleet, and allows individual ships to be upgraded.
The aircraft classes carried by each ship may be defined in a custom battle.
The custom battle setup screen shows the stats of each ship class.
Fleets under orders to defend a port will automatically replenish supplies from their target port.
Adjusted the thresholds for crew morale gain and loss.
Aircraft squadrons, apart from fighters scrambling to intercept aircraft, wait for all their flights to launch before proceeding with their order.
If a carrier or airfield can't fully refuel all its flights, fuel will be evenly distributed amongst its aircraft.
Fighters don't cancel defend orders if they've dropped their bombs but not expended their gun ammo.
Fighter squadrons may be ordered to defend other squadrons on the bridge.
Bug Fixes:
Tutorial videos are visible in-game again.
Fixed a bug where ships could "teleport" some distance when entering combat view.
Fixed a bug where a delivery order could sometimes not be given to a convoy that still has supplies.
Fixed a bug where aircraft could get stuck trying to dogfight landed aircraft.
Fixed a bug where aircraft automatically cancel move orders given when distant from their carrier.
Spotter planes won't automatically fly out to distances potentially further than their fuel allows.
Sped up the Northampton-class cruiser to a more accurate speed.
The aircraft altitude slider does not show up when altitude orders will be ignored (e.g. when landing).
The UI detail toggle key functions correctly.
Fixed a bug where the button to select all guns could select those on the wrong ship.
SkidCodexCo Online 10 February 2020 09:48
Update v1.7.0:

Automatic aerial scouting prioritises areas ahead of a moving fleet.
Improved terrain avoidance for fleets on the bridge.
Tweaked the behaviour of column formations.
Fleets containing coastal defence boats will automatically resupply if their fuel runs out.
Flights gained through capturing or repairing an airfield take time to construct.
Aircraft will try not to land on destroyed airfields if an operational airfield is in range.
Fleets defending another fleet will follow their target more closely.
Tweaked global anti-aircraft damage chances.
Fleets with orders queued up after a repair and resupply order will undock and carry them out.
Ships may carry ammo for other aircraft loadouts than the ones they spawn with.
Bug Fixes:
Starting a war with a second faction no longer causes certain fleets to ressurect.
Fixed a bug causing flights to take off without full fuel tanks.
Aerial torpedo models no longer appear reversed.
Fixed a bug causing unexplained hits from shells.
Fixed a bug that could cause landing aircraft to skip their landing sequence.
The Erie-class gunboat has its correct six-inch guns.
Ensured airfields regain a full complement of flights upon being repaired.
Fixed the fleet orders radial menu allowing incompatible orders being queued together.
The fleet screen shows the correct depth bomb count and capacity.
A fleet's estimated time of arrival is displayed on the fleet orders radial menu.

Mods can include multiple variants of the same aircraft class and role.
Added aircraft damage multiplier and aircraft armour-piercing stats for mods.
Fixed the first salvo of modded weapons not loading ammo and firing.
Torpedo tubes fire as guns, if their weapon is modded to be a gun.