Hex of Steel v8.0.2 (Build 20211070)

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  • 8.0.2 (Build 20211070)
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Hex of Steel — is an addictive strategy game where you have to become a participant in World War II and even defeat enemies in great battles in different regions of the planet. The bloody events of World War II left an indelible mark on the history of mankind. Go back in time and try to change it. As a great strategist, come up with battle tactics to emerge victorious from famous battles. The game covers all fronts and will allow you to show your skills and knowledge of the art of war in Europe, Africa and the Pacific region. Fight against artificial intelligence or opt for the cross-platform multiplayer PBEM and take on your friends.

NOTE. Uploaded version: 03 October 2025 [v8.0.2 (Build 20211070)]. This is Full Release and latest version of game. The game is already Packaged in Installer and ready to run the game after install, read the instruction below.

Call practically any type of troops and use its advantages for the good. A variety of events will not leave indifferent connoisseurs of another project about the 1941 war: World War Strategy. Place your troops, take into account the parameters of the units in your plans. Design your own battles by customizing scenarios and maps in the editor. You will love branched campaigns, realistic and immersive weather changes, adaptive artificial intelligence and a variety of game mechanics. All this will soon turn you into a great commander.

System Requirements

MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 7 or higher
Processor: i3 or higher
Memory: 2 GB RAM
Graphics: 512Mb
Storage: 2 GB available space

RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows 7 or higher
Processor: i3 or higher
Memory: 4 GB RAM
Graphics: 1024Mb
Storage: 3 GB available space

How to Install the Game

  1. Download the game files through torrent.
  2. Run the installation file «[gamename].setup.exe», follow the instructions.
  3. Choose a place on the disk, where the game will be installed.
  4. Wait for the notification that the game is installed.
  5. Сlick on the label of the game, Play!

Download Hex of Steel v8.0.2 (Build 20211070)

SIZE: 399 MB | Downloads: |
Steam Rating: Very positive

Game Update history

  • Hex of Steel v7.7.22 → v8.0.2 (Build 20211070) [ 03.10.2025 ]
  • Hex of Steel v7.7.12 → v7.7.22 Build 16444605 [ 20.11.2024 ]
  • Hex of Steel → v7.7.12 Build 15726942 [ 20.09.2024 ]

Gameplay Trailer

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Comments 2

OfflineSkidCodexCo| SkidrowCODEX Team| 8 August 2024 12:00 (7 676 comments)
ADDED
12 new ships to Italy.
13 new ships to the UK.
8 new ships to Japan.
6 new ships to Germany.
14 new ships to the USA.
9 new ships to France.
2 new ships to the USSR.
1 new ship to Canada.
2 new ships to Fascist Spain.
1 new ship to Republican Spain.
5 new ships to Sweden.
1 new ship to Yugoslavia.
1 new ship to Norway.
7 new ships to Turkey.
Possibility to import/export units databases as .CSV format. Finally!
Max purchase for units is now shown in the store.
Units having a sonar or a radar are now shown as small icons in the store.
Possibility to change the configuration of a player mid-game (impacts ironman automatically). Human --> AI and AI --> Human. Cannot be done during a PBEM or real time multiplayer game. Only singleplayer.
Bridges are now shown when you press the 'show all buildings' button.
Carriers now have an anchor icon in the store.
Flag missing texture texture.
Per unit missing texture textures.

CHANGED
Multiplayer version is now 7.7.0.
All of the game's ships stats.
Ships cost calculation formula.
Added +2 movement points to all planes.
Supply ships now have 50 HP (vs 100).
Convoys, Supply Ships, units in landing crafts can no longer capture victory points at sea (trade routes etc). AI behaviour has been updated accordingly.
All prototypes now have a max fielded limit of 1.
Reduced the cost of prototypes a little (to balance the fact that now they are limited to 1 fielded at a time).
Reduced AI paratroopers purchase rate + more strict control when Historical Focus is ON.
Weather, ZoC, Upkeep, Historical Focus must now all be ON to enable ironman mode.
Editing a unit's name in the units editor will now trigger a refresh of its graphical representation.
Several nations got a counter graphics update.
Many current ships got renamed / a change of class.
Landing crafts graphics have been updated.
Reorganized the order in which stats are shown in the units editor.
Improved AI units deployment routine. Should handle multi fronts better.
Updated Russian localization.
Rebalanced Europe 1939 standalone scenario.
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OfflineSkidCodexCo| SkidrowCODEX Team| 3 October 2025 15:29 (7 676 comments)
8.0.2 
ADDED
Brand new main menu soundtrack, unfortunately was not ready in time for the release of 8.0.0 and the new art style, composed by the same artist.
Close/Minimize buttons to the tutorial window.
Loading wheel in the multiplayer button for when the game chats with the server.

CHANGED
Multiplayer compatibility version.
Manual (PDF), fixed incoherences and added Convoy section.
Increased online chat max slots from 100 to 500.
Improved clarity regarding landings in the tutorial (unit needing to be located on a tile adjacent to the tile where you want it to land).
Login, register, password recovery, and account deletion buttons in the multiplayer menu will now be disabled whenever the game chatting with the server (to prevent request spamming that does nothing but waste everyone's time and resources).
When you override the manpower of a tile in the map editor, and when that tile became occupied during the game, the regular 'occupied' value of the tile (found in the Tiles editor) would be used instead of calculated from the override you chose. Now, an automatic override of the occupied value is calculated, as 1/5th of the value, to respect the base game ratio between occupied and non occupied tiles.
Land and naval mines are now allowed to be deployed on victory points, as long as they are not reinforcement tiles.
Many more properties are now exported to CSV in the Units editor.
Code clean up for modders.

FIXED
Upgrading/Downgrading unit error message thrown in real time multiplayer.
AA units were restricted from targeting enemy land units further than 1 tile away, even when they attack range stat was set to any number higher than 1.
Steam Cloud save files were not available when trying to host a real time online game.
Korean, Japanese, and Chinese number order issue with units naming.
Incompatibility between the mountaineer and truck/mechanized option, when trying to move on a mountain and having both options active on your unit.
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