Banquet for Fools v1.092

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  • RUNE
  • 1.092
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  • TORRENT
Game updated on 30-05-2026, 04:16. Current version / latest version: 1.092.
4.3...

User Verdict

Based on 23 community votes

About The Game

Banquet for Fools is an open-world action-adventure RPG developed by Hannah and Joseph Games. The game takes place on the mysterious island of Invimona, where players lead a group of four randomly generated companions to investigate the disappearance of an entire farm. The game features a unique party system in which character stats influence dialogue choices and interactions. Players navigate the island without an autocompass or quest journals, relying on scrolls and their own navigation skills. The game features a deep character development system that allows you to equip your companions with a variety of skills, including weapons, armor, pagan spells, and rogue abilities.

Characters level up through experience or training, and frequently used skills grant bonus points. The game also introduces «Intercessions», where players can craft their own sacred items by completing quests for minor gods. Combat in Banquet of Fools is done in real-time with pauses, with the player controlling one companion while setting tactics for the others. The game features unique features such as a customizable combat music setlist, custom pagan spells, and a field kit for crafting on the go. Players can choose to kill or stun enemies, with consequences for each action. The game is currently in early access, but its functionality is fully featured and content is constantly being added. The game features five playable Walling races, over 100 unique items, and dozens of unique creatures to encounter on the island.

NOTE. Uploaded version: 30 May 2026 [v1.092]. This is Full Release and latest version of game. The game is already Packaged in Installer and ready to run the game after install, read the instruction below.

System Requirements

Minimum:
OS: Windows Vista 64-bit or newer
Processor: Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73
Memory: 4 GB RAM
Graphics: DirectX 11 Compatible
Storage: 10 GB available space
Sound Card: DirectX Compatible Sound Card
Additional Notes: Through early access the disk space requirement will increase up to 50 GB

Recommended:
OS: Windows 10 64-bit or newer
Processor: Intel Core i5-2400 @ 3.10 GHz / AMD Phenom II X6 1100T
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 960
Storage: 10 GB available space
Sound Card: DirectX Compatible Sound Card

Screenshots

Banquet for Fools v1.092 gameplay screenshot 1
Banquet for Fools v1.092 gameplay screenshot 2
Banquet for Fools v1.092 gameplay screenshot 3

Gameplay Trailer

How to Install

  1. Download the game files through torrent.
  2. Run the installation file «[gamename].setup.exe», follow the instructions.
  3. Choose a place on the disk, where the game will be installed.
  4. Wait for the notification that the game is installed.
  5. Сlick on the label of the game, Play!

Download Banquet for Fools v1.092

SIZE: 31.2 GB | Downloads: —
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Game Update History

  • Banquet for Fools v1.06 → v1.092 [ 30.05.2026 ]
  • Banquet for Fools Build 22215903 → v1.06 (Build 22721137) [ 10.04.2026 ]
  • Banquet for Fools v6.03 (Build 21503267) → Build 22215903 [ 05.03.2026 ]
  • Banquet for Fools Build 20904387 → v6.03 (Build 21503267) [ 16.01.2026 ]
  • Banquet for Fools v3.02 → Build 20904387 [ 23.11.2025 ]
  • Banquet for Fools v3.00a → v3.02 [ 26.06.2025 ]
  • Banquet for Fools v1.398 → v3.00a [ 20.06.2025 ]
  • Banquet for Fools → v1.398 [ 09.12.2024 ]

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Comments 4

  1. SkidCodexCo Offline 17 October 2024 10:00

    Patch 1.1931 
    Additions:

    ~ Forten Lazure blacksmith now sells mortar and pestle

    Fixes:

    ~ Fixed bug where gem merchant grinding resulted in an error
    ~ Fixed an inventory issue that could occur after trying to sell a spellbook to the peddler

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    Make a Small Donation ❤️
  2. SkidCodexCo Offline 20 June 2025 13:36
    🌊3.0 main branch Additions
    10 new maps added for 3.0
    boat ability actions
    pack boro companion available
    8 pack boros available in maps to pick from with different stats
    Various new enemy types
    Map exit functionality now doesn't interfere or overlap with any HUD layout. Bars hug the edges of the screen, or you can hotkey exit when close enough.


    🌊 Graphics
    Fixed bug where edges of screen could show incorrect art during camera zooms
    Fixed bug where 30 Vsync was not working correctly in Settings menu
    Lazure uniform Yeti has blood mask
    Fixed dobra death size issue


    🌊 Gameplay
    Fixed issue in Abandoned Farm where Padurii children did not always spawn correctly after hearing their giggles then saving and loading
    Fixed bug where enemies could gain health while stunned
    Updated animations for crow, boro and acorn summons
    Updated text when grabbing frog from log to be more specific
    Updated dodge functionality so you if press dodge during song, you'll dodge as soon as character's song is complete
    Fixed bug where chanter dialogue in rozafir exits out if you don’t have enough emeralds to train
    Fixed bug where Reeve ends informant quest early
    Fixed skill increase switch between lockpicking and sneaking that is granted at the end of the Rozafir storekeep quest
    Fixed bug where map exit icons could disappear after resting
    Fixed bug with one of the Varuchov head models where circlet wasn’t visible
    Fixed issue with ghost rotation animations popping
    Fixed bug where resting in West Ruins could cause game to freeze
    Fixed issue where hostage key drop wasn't dropping from Robber Baron in West Ruins
    Fixed bug in Abandoned Farm where exit to shop remained after camp went away


    🌊 UI
    Fixed bug with pressing escape while rally menu open causing HUD to appear when it shouldn't
    Fixed issue that could sometimes occur where you couldn't click the exit button on the map menu with left click manually after clicking multiple times quickly
    Fixed issue where ghost bodies stayed behind when dead
    Fixed some inventory issues that could occur after dragging an item into the inventory that didn’t fit
    Fixed bug where you could drag peddler objects onto ground slot
    Updated effects/inventory items to show seconds in game seconds/mins/hours, not in real time
    Updated scene change map exit visuals so that they are no longer hidden behind UI
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    Make a Small Donation ❤️
  3. SkidCodexCo Offline 5 March 2026 18:02

    Fixed an issue with some text in an intercession item description

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    Make a Small Donation ❤️
  4. SkidCodexCo Offline 10 April 2026 18:21

    🌿 Patch 1.06

    Visuals
    🌿 Improved Unarmed combat Volling animations
    🌿 Fixed an issue with Yeti’s using incorrect idle animation during exploration

    Adventuring
    🌿 Your guards now react to bringing old curry to Cristo the blacksmith in Aven Dura

    Maps
    🌿 Fixed some visual anomalies on the Meadery map in the water
    🌿 The Wandering Lady can no longer find the guards if they are in the padurii maze

    Gameplay
    🌿 Only normal Rally animations occur for large sea monsters to fix visual anomalies, and the super rally will still get the larger bonus with the normal rally attack
    🌿 Fixed an issue that could occur when returning the heirloom sword to the Dura Mare captain
    🌿 Fixed an issue that could occur after rescuing Laveni from bandits and her quest reward
    🌿 Increased overall move speed outside of combat, decreased cafera and Hasten song buff to accommodate that
    🌿 Some worn and shield equipment have increased Max Physical Armor
    🌿 Decreased some evasion reduction properties or armors/shields
    🌿 Decreased action speed buff for fairy-blessed armors
    🌿 Adjusted some armor costs
    🌿 Bag weight and equipment weight have been separated and weighted differently for the Action Time formula
    🌿 Guards now move faster! Move speed is no longer affected by bag/equipment weight, instead influencing Stamina regeneration and Dodge distance

    Controller
    🌿 Fixed issue with auto-equipping inventory items with controllers


    🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿🌿

    We're narrowing in on the 1.1 content updates! There are some controller fixes and adjustments coming next that we're just finishing up with!

    To answer some frequent questions:
    We'll be starting to add achievements into 1.1 - these are just linked to the Treasury menu game mode unlocks, and will be continued to be added to as more of those get into the game after 1.1!

    We are still planning on doing some research on localization options after 1.1 and will report when we have any news on that.

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    Make a Small Donation ❤️