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Fort Triumph - CODEX + Update v1.0.2

Fort Triumph - CODEX + Update v1.0.2
  • CODEX
  • 1.0.2
  • FREE DOWNLOAD
  • TORRENT
Fort Triumph — a complex fantasy turn-based tactical strategy in which you have to go with a detachment of heroes on a long and very dangerous journey to protect the world from the evil hanging over it. The game takes place in a medieval fantasy world in which Evil has already reached all even the most remote corners and gradually destroys everything in its path. Well, the plot of the game tells about a small detachment of heroes who have to go on a long and very dangerous journey, during which you will need to complete tasks, save ordinary people, survive, fight, pump.

The game process in itself immediately combines a bunch of different mechanics. Here you will have turn-based battles with numerous opponents, and a tactical component, and an excellent storyline that will have to perform complex tasks, and puzzles, and hiding places, and advanced role-playing pumping of characters, and not only. But the most important advantage of this game lies not in any of the above, but in a world that lives its own life, in which every time a variety of random events will happen to you and your heroes.

Separately, it would be worth saying that each character that will be in your squad will have its own unique characteristics, skills, abilities and abilities, and each one can be useful in battle in its own way. For example, a wizard copes with enemies that are resistant to physical attacks, while an archer can shoot enemies from a long distance. Well, passing the game, you will also receive experience that can be spent on learning new skills, gaining new knowledge, and not only.

In addition to all of the above, it would be worth mentioning about the interactivity of the surrounding world. In Fort Triumph you can interact with objects from the environment, set fire to wagons, push various objects, freeze the environment, and even roll complex structures onto enemies.

System Requirements

MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 7 SP1+ (64bit)
Processor: Intel I3 4160 processor or equivalent
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GT 630 or Equivalent
DirectX: Version 10
Storage: 2 GB available space
Additional Notes: DX10 with Shader 4.0 support required.

RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows 10 (64bit)
Processor: Intel i7 4770 processor or equivalent
Memory: 16 GB RAM
Graphics: NVIDIA GeForce GTX 660 / Radeon HD 7850 or better
DirectX: Version 12
Storage: 2 GB available space
Additional Notes: DX10 with Shader 4.0 support required.

How to Install the Game
  1. Download the Full game Fort.Triumph-CODEX through torrent.
  2. Mount the Full ISO-image game in the «UltraISO».
  3. Install the game on you PC, wait for 100% installation.
  4. Download & install Update v1.0.1 / v1.0.2, in game folder.
  5. Copy all files of the folder «CODEX» in game folder.
  6. Lock the game folder in the Windows firewall.
  7. Play!

Download update only: Fort.Triumph.Update.v1.0.2-CODEX [ 654.9 MB ]
Download update only: Fort.Triumph.Update.v1.0.1-CODEX [ 356.2 MB ]

Gameplay Trailer

The game is updated 2-06-2020, 02:59, to the latest version 1.0.2.

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Comments 1

SkidCodexCo Offline 23 April 2020 06:52
Update v1.0.1:
Balance:
Reduced Worldmap AI aggression, especially on Easy/Normal. Also tweaked down its capabilities on all difficulty levels except Legendary.
Towns with the Citadel/Castle upgrades now provide defense even when there are no heroes in them.
Defending units in towns with the Citadel/Castle upgrades now no longer require there to be a hero in town.
Reduced the difference between amount of resources the player and AI start with on Legendary.
Increased the beetcoin cost of 'Survival Instructor Hit' from 800 to 1000, and also made it so the AI will only buy this building on Legendary.
Removed stat bonuses from Citadel and Castle upgrades. Fixed difficulty evaluation for such battles being wrong.
Shortened and reduced the difficulty of the first mission in act III.
 
UI/UX:
Added tooltips for artifacts in popups (not all though yet).
Restored ability to zoom in/out in the worldmap. However the default zoom is closest zoom possible.
Zoom is now saved across battles in tactical.
Fixed indication in party tooltips, so it'll show for heroes their level (instead of showing an approximate of tier III).
 
Bug Fixes:
Fixed bug where using Prod resulted in UI disappearing.
Potentially fixed crashes upon hovering over ability icons relating to codecs used for tooltip videos.
Potentially fixed random crashes relating to issues with GPU.
Fixed possible crash due to video player. This is a workaround and does not actually fix the underlying problem, but makes it so disabling video tooltips work for avoiding it.
Fixed bug where buffs/debuffs from events could carry across acts (and then potentially last quite a while till their expiration date arrives).
Fixed bug where Fire Shard and Ice Wand did not have a limited use count.
Fixed bug where using Diadem of the Spirit resulted in the game being stuck in slow motion.
Fixed issues with localization where some texts used the wrong fonts, resulting in the characters showing as empty squares.
Fixed a bug where in some cases it was not possible to finish the last mission of Act II (game got stuck at the ending screen).