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Freeman Guerrilla Warfare v1.4 - CODEX

Freeman Guerrilla Warfare v1.4 - CODEX
  • 1.4
Freeman Guerrilla Warfare is a game that combines action, shooter, strategy and an economic manager. Gamers have to get into a world where, in order to seize world domination, several factions battle, including bandits and notorious militarists. You will begin your journey as the leader of one of the groups with limited resources. Look for where to get money, gradually build up the army, oppose other associations and do everything to become a full-fledged ruler of the worlds. All this is served in conjunction with the unusual mechanics of the gameplay, which involves controlling the troops with the help of a tactical component and first-person battles.

But you should not expect indulgence from the project or a simple passage, because it is imprisoned for realism. Go to the battlefield with only one gun will not succeed. Advanced artificial intelligence is able to crank up unexpected ideas, change flanks and conduct an overwhelming fire. Throwing an enemy soldier on the forehead, without taking any strategy in advance, will turn into an irrevocable fiasco with the loss of precious resources. Adds interest in what is happening high replayability. Locations for landings are randomly generated, which each time leads to a change in previously planned plans, which leads to the search for optimal solutions for destroying the enemy.

NOTES. Due to the amount of changes and new content, we decided to make a new standalone.

System Requirements

OS: Windows 7
Processor: Intel Core i5-2500K CPU
Memory: 4 GB RAM
Graphics: Geforce GTX 770 or AMD Radeon HD 7870
DirectX: Version 10
Storage: 6 GB available space

OS: Windows 7, Windows 8, Windows 10
Processor: Intel Core i7 4790k CPU
Memory: 16 GB RAM
Graphics: Geforce GTX 970 or AMD Radeon R9 290
DirectX: Version 12
Storage: 6 GB available space

How to Install the Game
  1. Download the Full game Freeman.Guerrilla.Warfare.v1.4-CODEX through torrent.
  2. Mount the Full ISO-image game in the «UltraISO».
  3. Install the game on you PC, wait for 100% installation.
  4. Copy all files of the folder «CODEX» in game folder.
  5. Lock the game folder in the Windows firewall.
  6. Play!

Download Update only: Freeman.Guerrilla.Warfare.Update.v1.33-CODEX [ 21.2 MB ]
Download Update only: Freeman.Guerrilla.Warfare.Update.v1.12-CODEX [ 240.5 MB ]

Gameplay Trailer

The game is updated 2-07-2020, 08:01, to the latest version 1.4.

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Comments 4

SkidCodexCo Online 9 November 2019 12:46
Version 1.1 changelog

New features:
-Alpha Forces invasion: After you dominated the world, a powerful new faction will arrive and commence a massive invasion. Be prepared for the last fight!
-Added Auto Resolve function. You can engage the enemy without entering the battle (but you cannot capture generals in this way).
-New interactive tutorial. An interactive guide can help you learn the game faster. It will be triggered when you start a new game and it can be skipped. (The completion of the guide will receive additional rewards)
-New character preset options: some character presets will start with a city or a companion.
-Three new weapons: Uzi, Thompson, and M4A.
-You can use smoke grenades to cover your actions.
-First-person arms in combat will have different looks based on your outfit.
-On the strategy map you can use F1-F7 buttons to quickly select squad and F8 to select all squads.
-Modified information about weapons, armor, and wearable equipment.
-Partial gamepad support and key mapping can be set up in settings (In combat only).
-Added Keys and gamepad guide.

Balance Changes:
Reduced weapon proficiencies' influence on damage.
Adjusted amount of money and experience gained after the battle.
Adjusted player's Skills Points. Now you will have one free point to add to skill points after every two levels.
Player's Training skill will give your army much more bonus in gaining experience.

Gun Adjustments:
Adjusted handling of M416,M16A5,SCAR-L,VT14,MK14,SVD,PKM,HMG,MINI24 , reduced recoil to improve accuracy.
Changed the MAC ammo type to 9 mm and increased its capacity and rate of fire.
Changed AKS76 ammo to 7.62 mm and reduced its accuracy.
Changed VAL ammo to 9mm.
Reduced recoil of some guns. Increase shotgun, assault rifle, and pistol's accuracy.
Adjusted damage for rifle and machine gun, such as SR100, SSG08, SV95, PKM74, HMG, Mini24, etc.
Adjusted the overall damage of the pistol, increased the accuracy and reduced the price.

Units Adjustments:
Increased companion's growth rate and their hitpoints. Increased companions' visual range.
Adjusted some soldiers' initial health, growth rate, weapon type, weapon proficiency, visual range, and moving speed.
Adjusted some soldiers and companions machine gun proficiency, they can directly use machine guns — for example, Scorpion Assault Troop and Solitary Wolf Scout Unit.
Adjusted Federal Armed Police weapons for shotgun: Shot12
Adjust Federal Assault weapons for the automatic rifle: AK12
SkidCodexCo Online 12 November 2019 14:32
Update v1.12:
Added sorting squad function in the party window.
Added different first-person hands for different outfits.
Update v1.11:
Bug fix: Can't get prisoners after auto-combat.
Bug fix: In the prisoner menu does not show pistol proficiency.
Reduced the price of the M145 scope.
SkidCodexCo Online 19 December 2019 14:37
V1.32 Update Changelog (Main Build)

- New Battle Maps. Four new battle maps are available now.
- Improved graphics on the world map and battle map.
- Improved graphics for impact effects.
- Added Army difficulty indicator on the world map.
- Players can rearrange items in inventory now.
- Auto-sort function for player’s inventory can be turned on/off in the Store.
- New reactions added. When an AI takes hit, it will respond with new reaction movements, which allows players to clearly know the result.
-When selling items in a market place, players can turn on the auto-sort function, which allows faster trading.

- Increased exp, money and loot drops from fighting Looters and Mountain Bandits.
- Decreased difficulty for outlaw factions.
- Adjusted some soldiers’ armor and outfit.

-Optimized the operation menu of the steam workshop, added information about publishing Mod state, and improved the publishing process.
- Customized trajectories for each bullet type, in order to improve graphics.
- Removed the option to attach a silencer to SV98M and Thompson.
-Adjusted the damage speed of bulletproof vests and helmets in the game. Now hitting by different weapons, the same armor will last differently.
-Trees, bushes, leaves and their shades now block AI soldier's sight more effectively than before. Players are now encouraged to unitize the terrain, therefore creating various battle plans, such as ambush, and supersizing counter-attack.
-Optimized the graphics of trees and stones in general in the battle maps.
-Optimized the graphics of trees and stones when taking hit in the battle maps.

Bug fixes:
-Soldiers sometimes stand under the battle map during the fight.
-Gambling sometimes doesn't give rewards and occasionally displays customized weapons.
- Black market generates no items after loading the game.
- Wrong world map army position after loading the game.
- AI armies stop spawning in new campaign mode.
- Duplicating item when equipping the soldier from Special Item Slot.
- Soldiers occasionally spawned under the ground, in the bandit camp map.
- Occasionally showing tutorial text when activating hint windows.
-Alpha Force fails to invade after players unified the land.
-Soldiers showing gun-holding gestures while not equipping guns, in the Party interface.
-Not showing vegetation on the World Map.
-Missing weapon or item while loading customized MOD.
SkidCodexCo Online 6 January 2020 07:37
Update v1.33:
-Optimized game's support for a mod to start mod more quickly.
-Optimized the game performance, improved the frame rate during the battle, made the screen and operation more smooth.
-Optimized the soldiers' visual field in battle. If hiding behind trees, bushes, and stones, now for AI more challenging to find a player.
-Adjusted the way of using simple and smoke grenades for soldiers, so that AI can use them more quickly and effectively, and made more durable use of medkits.
-Adjusted the data of Uman Terrorists and Uman Milita to increase the difficulty of attacking them slightly.