Stationeers v0.2.5785.2553

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  • 0.2.5785.2553
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Stationeers — is an adventure sandbox with an open game world in which players visit as colonizers and mechanics. You will explore the vast cosmos, settle on all kinds of planets, build your own bases, repair ships and travel across the boundless world in the future. It will be necessary to develop the main character in order to create a larger number of objects and mechanisms. You can create everything you can imagine. Build from a spaceship to a huge alien laboratory. In Stationeers, users can play in multiplayer mode, help their partners with resources or basic necessities. On the planets, gamers will be able to mine useful materials, in the form of ores, building materials.

NOTE. Uploaded version: 29 July 2025 [v0.2.5785.2553]. This is Full Release and latest version of game. The game is already Pre-Installed and ready to run the game, read the instruction below.

Game Features

  • Construction system rewards well-designed architectural, atmospheric, and electrical plans.
  • Atmospherics system for temperature, pressure, combustion, gas mixtures, water, and fire.
  • Physics on dynamic items in the world such as wall fatigue and explosive decompression.
  • Dangerous environments to explore and develop including exotic planets, and asteroid belts.
  • Deformable voxel terrain on worlds and asteroids that enhances mining and exploration.
  • Construct complex factories using machines, conveyors, and computers.
  • Ubiquitous logic system to automate every aspect of your base.
  • Write programs using Integrated circuits and assembly code to automate your systems.
  • Farm livestock and grow plants as a integral part of the stations ecosystem.
  • Many aspects of the game offer full modding support via the Steam Workshop.
  • Designed from the ground up for multithreading to improve performance + scalability.
You will be able to freely move around huge planets, look into all kinds of caves, build small bases and settlements, establish and develop your own mechanisms. In the database, players will be able to install doors, computers, control centers and much more, which will help to recreate the center on an alien planet. Develop tools, make flashlights, and also consider all the breakdowns that occurred at your station, which require immediate repair.

S
ystem Requirements


MINIMUM:
Requires a 64-bit processor and operating system
OS: 64-bit Windows 7+
Processor: 2.4 GHz Dual Core Processor
Memory: 2 GB RAM
Graphics: 512 MB dedicated video RAM, Shader Model 4.0
Storage: 1 GB available space
Additional Notes: Voice control requires Windows 10

RECOMMENDED:
Requires a 64-bit processor and operating system
OS: 64-bit Windows 8 or 10
Processor: Intel i7
Memory: 8 GB RAM
Graphics: NVIDIA GTX 980
Network: Broadband Internet connection
Storage: 1 GB available space

How to Install the Game

  1. Download the game files through torrent.
  2. Run the installation file «Stationeers_setup.exe», follow the instructions.
  3. Choose a place on the disk, where the game will be installed.
  4. Wait for the notification that the game is installed.
  5. Сlick on the label of the game, Play!

Download Stationeers v0.2.5785.2553

SIZE: 6.81 GB | Downloads: |
Steam Rating: Very positive

Game Update history

  • Stationeers v0.2.5500.24518 → v0.2.5785.2553 [ 29.07.2025 ]
  • Stationeers v0.2.5314 → v0.2.5500.24518 [ 26.03.2025 ]
  • Stationeers → v0.2.5314 [ 16.11.2024 ]

Gameplay Trailer

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Comments 4

OfflineSkidCodexCo| SkidrowCODEX Team| 19 December 2020 17:12 (6 555 comments)
Improved Weather visual effects' CPU performance significantly.
Added Airlock programming event.
Added Damage suit event action.
Added SetID event Action for tutorials and scenarios.
Added Weather events will now be automatically applied to old saves
Added keybind for ping system
Added Weather Quality setting under Advanced Settings. This will change the quality of the weather events.
Added New Tutorials: Basic Skills; Mining and Fabrication; Construction; Airlocks.
Added Brute Damage Action Event.
Improved Weather visual effects' CPU performance.
Added Sun flickering effect when a Weather Event is active.
Changed Clutter render distance to use Minable Render Distance (it was previously rendering on all visible terrain). This should give a decent fps increase for players using default settings.
Added temperature curves for weather events for the remainder of planets with weather events.
Added Ability for Weather Events to save and load along with the world.
Added the ability for the temperature curve to change when a weather event is active.
Added movement effects in storms. Storms now blow you and characters around.
Added toggle button on the custom world panel to toggle weather events.
Added system to trigger and schedule weather events. A weather event can damage solar panels and items left outside. This will only effect new worlds.
Added Ping Events for tutorials and scenarios.
Added New server command that sets plants to instant grow.
Added new event to listen for structure deconstructions for tutorials and scenarios.

Content

Added construction kit for the Weather Station. This can be constructed at the Electronics Printer. Allowing the Weather Station to be crafted in a survival world.
Added new Turbine Generator variant: the Wind Turbine Upright. This new structure can generated power during Weather Events from the Wind if it's placed outside. This can be obtained in the Electronics Printer by crafting the 'Kit (Upright Wind Turbine)'.
Added Weather Station Structure. This Structure can used to monitor the weather patterns and check if any weather events are incoming.
Added Weather Station Kit (Creative Only).
Added new logic variable for Weather Station 'NextWeatherEventTime' which counts down until the next weather event will occur in seconds.
Tweaked ping highlight color
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OfflineSkidCodexCo| SkidrowCODEX Team| 12 June 2023 13:59 (6 555 comments)
Game is updated to 0.2.4121.19433
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OfflineSkidCodexCo| SkidrowCODEX Team| 16 October 2023 11:16 (6 555 comments)
Hotfix v0.2.4297.19997 
This hotfix addresses some issues with the new atmospheric mixing that was causing potential for infinite ices spawning in world atmospheres as well as atmospheres not equalizing correctly in some 2x1 rooms.
Fixed bug where clients could accidentally exit sleepers when leaving a game
Fixed a few visual issues with new bench cords
Fixed unable to attach appliances to some bench variants
Fixed Infinite Ice spawning in vacuums that could sometimes happen due to incorrect handling of NaN values when calculating mix ratios in MixInWorld.
Fixed PureIce SpawnContents and melt Temperature not being serialized.
Added IsValid check to spawngas.
Fixed issue where two isolated atmospheres could remain unbalanced.
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OfflineSkidCodexCo| SkidrowCODEX Team| Yesterday at 20:22 (6 555 comments)
Change Log 0.2.5499.24517
Fixed missing recipe for gas mask
Fixed a few nullrefs which were stopping the main menu from showing up after failing to join a game.
Fixed a few terraforming exceptions on joining a game.
Fixed clients can't connect after engine upgrade.
Commented out some terraforming code (temporarily) which was throwing exceptions.
Fixed error spam when looking at drinking fountain when it has no pipe connected to it.
Added very basic saving and loading for new terrain (currently not async).
Fixed minables not generating deterministically in new terrain.
Added some more debugging for tracking terrain voxel densities.
Tweaked voxel debug position for new terrain.
Made terrain generate around point function generate in a cube instead of a sphere.
Fixed some chunks not generating if they are on the very edge of the world resulting in some holes in the terrain.
Removed mineable type from octree data. This will be stored elsewhere.
Fixed new terrain not saving in backups or autosaves.
Changed new terrain flag to be a symbol definition and added it 'Stationeers > Symbol Definition' menu
Fixed nullref when exiting tutorials.
Added Models and scripts for future content.
Added gameplay scripts and data classes for deploy action.
Added prototype deploy action to Rocket Space Map. This is in preparation for rocket deploy missions.
Allowed new terrain chunks to be different resolution.
Fixed possible nullref when mining on new terrain.
Fixed switchgrass had two mature stages.
Added the ability to melt ice using the welding torch or arc welder. This will call smelt on the stack of ice once every 0.5 seconds.
Fixed locker kit having the wrong default option selected. LastSelectedIndex was being serialized into the prefabs so it may have been affecting other kits as well. This field has now been marked as nonserializable so all kits will use their 0th constructable as the default.
Added Pneumatic Mining Drill to the Mining Supplies Package
Fixed low quality, pixelated lens-flare for the road flares
Fixed station batteries, small and large, not requiring frame support
Removed a couple of storm sounds that were too tonal.
Added more aggressive distance cut off for wind turbine audio.
Changed Reduced audio voice limit as a possible fix for audio stuttering and volume issues noted in larger bases.
Fixed SensorLenses would get burned by fire when worn while helmet was closed.
Fixed Glasses would get burnt when helmet slot was closed.
Fixed the broken build state of the Area Power controller being visible in the blueprint when placing it.
Changed audio voices back to 64.
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