Warlords Under Siege (SKIDROW Release) + Update v1.0.1

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Download game Warlords Under Siege (SKIDROW Release) + Update v1.0.1 latest version
  • SKIDROW
  • Update v1.0.1
  • FREE DOWNLOAD
  • TORRENT

Step into the role of a commander in Warlords Under Siege, a captivating simulation and strategy game by Redkar Limited and Hawthorn Games. Set in a richly detailed world under constant threat, this 2025 release challenges players to balance the demands of resource management, defense building, and combat strategy. With its unique mix of simulation and real-time strategy elements, the game delivers an engaging and immersive experience. The latest version is now available for download, bringing exciting updates to the battlefield. Players can explore new terrains, unlock advanced units, and experiment with upgraded mechanics that allow for more complex strategies.

The addition of co-op and competitive multiplayer modes lets players team up with allies or face off against skilled opponents. With polished graphics, an atmospheric soundtrack, and new narrative-driven missions, the game raises the bar for strategy gaming. Download the latest version of Warlords Under Siege today and take command of your destiny. Whether you’re defending against overwhelming odds or launching bold offensives, every choice shapes the outcome of your campaign. Rise to the challenge, outsmart your enemies, and become the ultimate warlord in Warlords Under Siege a game where strategy meets simulation in the heat of battle.

NOTE. Uploaded version: 20 January 2025 [Build 17068650] + Update v1.0.1. This is Full Release and latest version of game. The game is already Packaged in ISO File and ready to run the game after install, read the instruction below.


System Requirements

MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 7, 8 or 10
Processor: Intel Core i3 2.00 GHz or AMD equivalent
Memory: 4 GB RAM
Graphics: Nvidia GeForce 710M or higher
DirectX: Version 11
Storage: 2 GB available space
Sound Card: Could probably benefit from one

RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows 10
Processor: Intel Core i5 3.00GHz or AMD equivalent
Memory: 4 GB RAM
Graphics: Nvidia GeForce GTX970
DirectX: Version 12
Storage: 2 GB available space
Sound Card: Have one


How to Install the Game

  1. Download the Full game Warlords.Under.Siege-SKIDROW.torrent through torrent.
  2. Mount the Full ISO-image game in the «UltraISO».
  3. Install the game on you PC, wait for 100% installation.
  4. Copy all files of the folder «CRACK» in game folder.
  5. Download and install Update v1.0.1, in game folder. (how to Update the game)
  6. Lock the game folder in the Windows firewall.
  7. Play!

Download update only: Warlords.Under.Siege.v1.0.1.Update-SKIDROW [ 29.3 MB ]

  1. Extract.
  2. Run Warlords.Under.Siege.v1.0.1.Update.exe .
  3. Block the game in your firewall and mark our cracked content as secure/trusted in your antivirus program.
  4. Remember to run game with admin rights - especially on drive C:
  5. Play the game!

Download Warlords Under Siege (SKIDROW Release) + Update v1.0.1

SIZE: 3.38 GB
Download Warlords.Under.Siege-SKIDROW.torrent

Gameplay Trailer

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SkidCodexCoOffline20 January 2025 20:56
We didn’t keep a detailed record of all bug fixes (and if we had, this post would be a small book). Most of these fixes were technical and impacted a small number of users, but addressing them was vital. Here’s a summary of what’s new:
New Map: Under Siege. This map is the most difficult so far, and features unique mechanics, along with new achievements
Modding API
Map Editor
Refined some sounds so they're easier on the ears
Let's take a closer look at Under Siege:
 
This map features two unique mechanics:
Some building slots are red: you can only build on them ONCE
You'll gain a FREE card draw every THREE minutes, allowing you to earn a total of 46 cards on this map
 
Expect this map to feel like the ultimate boss level. You’ll face all enemy types—goblins, orcs, desert fiends, undead, burrowers, harpies, giants, and more. Extra cards will be essential!
 
 
For those of you who like to play around with files and game content, there are a few goodies here and there. This is very much a WIP and I'd love to do more, if the community can tell me what it would like to be able to do :)
There are limits to what we can achieve at this very moment. For example unit modding is limited to stats, but it's not impossible that it will be expanded on in the future. But let's focus on what we CAN do.
New Maps
You can create maps from scratch (editing existing ones isn’t supported). A detailed tutorial will come later, but here’s a summary of the process:
Create the visuals in Unity Editor
Optional: Create the navmesh in Unity Editor
Drag and drop building slots onto your map
Define enemy spawn points
Define enemy waves
Optional: Create a unique script
Special thanks to charttyp for generously sharing Unity asset packs to help kickstart your modding projects. If you’re a game dev, check out their work!
Caravans are not supported at this moment, but you can replicate this functionality quite easily with scripts, which we'll get to in a moment.
Unit modding
On release, you’ll be able to tweak unit stats—health, damage, movement speed, attack range, etc. As a fun test, we created turbo zombies with high health, low damage, and crazy speed. It’s a blast!
Map Scripts
We've written a little API to allow you to do some more unique things. For example, you can choose to give cards to the player, display text, unlock sections of the map, spawn enemies, change weather, play sounds and so on and so forth. These are written in C#, and the script is placed inside a map folder. For those of you who are curious about example code, you can check it out here
SkidCodexCoOffline23 January 2025 07:16

Warlords Under Siege v1.0.1 Update
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    When Burrowing units are stuck underground, they'll be forced to resurface
    Added Templars to Gamepedia
    Fixed Wrath of the Desert visual glitching out
    Caravans will no longer be stuck in place after being attacked, even if enemies are no longer blocking them
    Extra resources on the UI (such as Catapult no. or Mana) will no longer disappear even if the last relevant building was lost
    Protection modifiers are now taken into consideration when calculating damage from passive sources (such as magic). For example, Magic Pylon now takes into consideration Vampiryc Curse
    Fixed some typos!