Ymir v0.6.1.18

Ymir v0.6.1.18
  • 0.6.1.18
  • FREE DOWNLOAD
  • TORRENT

Ymir v0.6.1.18 Free Download Torrent

Ymir is dedicated to strategic exploration in a universe where pigmen exist. Your wards will be able to go through all stages of development from the Stone Age to the Iron Age under the strict guidance. This is a multiplayer game where everyone has the opportunity to show all their talents and abilities. Quite unusual characters to deal with. Check out the seven biomes, they are all filled with certain resources, this helps to develop trade and stimulates earning. The authors have provided a simulator that displays various economic and social processes. This will make the passage more difficult and interesting. It is worth considering a variety of facets and nuances. Everything is randomly generated.

This makes the game unique and unpredictable every time. Battles take place in real time. However, it is not necessary to start hostilities. It is worth taking advantage of all the opportunities that the diplomatic sphere provides, using economic instruments and so on. The gameplay is multifaceted and interesting. You should definitely try your hand here if you respect this genre. Observe the progress in dynamics, all its disadvantages and winning points.

System Requirements

MINIMUM:
OS: Windows 8
Processor: Intel core i5
Memory: 4 GB RAM
Graphics: AMD Radeon HD 7800, screen resolution 1920×1080
Network: Broadband Internet connection
Storage: 2 GB available space

How to Install the Game

  1. Download the game files through torrent.
  2. Run the installation file «[gamename].setup.exe», follow the instructions.
  3. Choose a place on the disk, where the game will be installed.
  4. Wait for the notification that the game is installed.
  5. Сlick on the label of the game, Play!

Download Ymir v0.6.1.18

SIZE: 738 MB

Gameplay Trailer

The game is updated 4-12-2022, 10:35, to the latest version 0.6.1.18.

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Comments 1

SkidCodexCo 28 December 2021 03:27
v0.5.2.x
- "democracy" -2 expansion points, military support capacity +50%, state power +20, +2 capital countrysides
- added new "city state" policy: +50% culture, -20% waste, -20% conflict, +20% efficiency, +2 capital countrysides, -3 expansion points
- "Aristocracy" reduced upkeep to 20 coins, reduced added Oligarchs to +5, increased Oligarchs support to +15
- "for the elites" influence lowered to 0.8 and added 10% waste
- "regional administrations" policy +10% waste and revokes "city state"
- removed "code of laws" disabling brute huts
- fixed bug of gaia claims becoming outposts when cutout from regional centers
- fixed evacuation failing because of loyalty or resistance
- treaties reset engagement period when renegociated
- fixed bug where building revenues considered state purchases made at retail price instead of gross price, causing inflated incomes
- growth frozen in occupied territories
- budget frozen in occupied territories (no costs, no incomes)
- russian translation update
- resistance now decreases in occupied territories based on strenght of occupying formations in the territory
- resistance now grows in occupied territories based on already existing resistance
- fixed regional transfers interrupting when region is occupied
- removed honor penalty when partisans of resistant territory win
- fixed countryside of occupied regions reverting as outposts
- fixed claims of occupied regions auto-unclaiming
- coinage tech now requires treasury
- "store of value" property makes free traders buy & resell at 150% production price and available to all
- added "store of value" to gold and silver
- rebalanced free trader buy/sell prices to better reflect world price averages
- blocked settling of new territories if insufficient Expansion points
- disabled haste for innovation projects
- doubled innovation projects research time
- reduced research points production from population
- Rebalanced taxe rate loyalty penalties to be more parabollic (higher malus on high rates)
- Privileges are applied to total region wealth instead of only produced wealth again.
- doubled effect of leader contribution (10% privileges now reduce costs by 20%) and reduced max privileges rate to 25%
- Changed back culture XP production to consider only State culture production.
- Nepotism culture penalty increased to -20%