The Crust v0.99.92a

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Game updated on Today, 08:26. Current version / latest version: 0.99.92a.
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User Verdict

Based on 79 community votes

About The Game

The Crust is a simulation game set in a science fiction world. You have to become the head of a space company engaged in the colonization of the moon. You are faced with the difficult task of building a viable colony in conditions that are extremely unsuitable for human habitation. In addition, they will have to act within the framework of market competition. The modern economy does not tolerate weak and weak-willed entrepreneurs, expelling them to the dustbin of history. Whether you can manage and enter the future history books as the master moon colonizer is up to you. Game includes elements of survival. Under conditions of the Moon, only the strongest survive. 

NOTE. Uploaded version: 25 June 2026 [v0.99.92a]. This is Full release and latest version of game. The game is already Pre-Installed and ready to run the game, read the instruction below.

You have to work in the midst of the all-consuming cosmic darkness, cope with the inhospitable atmosphere and silence that oppresses you from all sides. At the beginning of the game, you have an empty lunar field in front of you. You must build a whole colony, consisting of many chain links. Everything necessary for survival should appear here, including sources of water, food and electricity. In this case, your system should not depend on the Earth. The plot of the game is represented by a dramatic scenario with many twists and turns and unexpected twists and turns.


Game Features

  • The system of construction worked out to details.
  • Cutting edge graphics.
  • Thoughtful story.
  • Elements of an economic simulator.

System Requirements

MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 7 64-bit or newer
Processor: Inlel i5-4590K or equivalent AMD-Hardware
Memory: 8 GB RAM
Graphics: GeForce 960 or equivalent with 4GB of video RAM
DirectX: Version 12
Storage: 8 GB available space

RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows 7 64-bit or newer
Processor: Inlel i5-4590K or equivalent AMD-Hardware
Memory: 8 GB RAM
Graphics: GeForce 1060 or equivalent with 6GB of video RAM
DirectX: Version 12
Storage: 8 GB available space

Screenshots

The Crust v0.99.92a gameplay screenshot 1
The Crust v0.99.92a gameplay screenshot 2
The Crust v0.99.92a gameplay screenshot 3

Gameplay Trailer

How to Install

  1. Download the game files through torrent.
  2. Run the installation file «[gamename].setup.exe», follow the instructions.
  3. Choose a place on the disk, where the game will be installed.
  4. Wait for the notification that the game is installed.
  5. Сlick on the label of the game, Play!

Download The Crust v0.99.92a

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Game Update History

  • The Crust v0.99.90 → v0.99.92a [ 25.06.2026 ]
  • The Crust v0.99.86.1 → v0.99.90 Build 23599370 [ 08.06.2026 ]
  • The Crust v0.99.58 → v0.99.86.1 [ 15.05.2026 ]
  • The Crust v0.99.56 (Build 21314509) → v0.99.58 (Build 21522684) [ 16.01.2026 ]
  • The Crust v0.99.54 → v0.99.56 (Build 21314509) (26.12.2025)
  • The Crust v0.99.15 → v0.99.54 [ 20.12.2025 ]
  • The Crust v0.99.11 Build 19333718 → v0.99.15 Build 19914420 [ 11.09.2025 ]
  • The Crust v0.99.00 Build 19175063 → v0.99.11 Build 19333718 [ 24.07.2025 ]
  • The Crust v2025.06.27 → v0.99.00 Build 19175063 [ 10.07.2025 ]
  • The Crust v0.96.40a → v2025.06.27 [ 27.06.2025 ]
  • The Crust → v0.96.40a [ 16.04.2025 ]

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Comments 2

  1. SkidCodexCo Offline 24 July 2024 07:12
    0.92.75
    Fixes
    Fixed a bug with robots getting stuck when demolishing a resource elevator
    Fixed indoor navigation errors, so colonists no longer get stuck on their way to some modules
    Fixed game freezing in some situations when there are no free cells in the rooms
    Fixed a crash when loading equipment factories with resources
    Fixed problems with robot priorities when working with warehouses after loading saves
    The priorities of robots in relation to the expedition center have been corrected; now robots correctly perform other tasks during the construction of the expedition center and loading expeditions
    Fixed a bug with saving very large factories
    Minor changes to contracts
    Minor edits in some interfaces and texts
    Fixed demolition of the conveyor elevator in hologram mode
    Drastically increased wall building priority (WIP)
    Fixed colonist status in the laboratory
    Changed the order of tasks in the quest “A Place to Live”, now during the construction of the room are given tasks to search for and extract ice
    Fixed situations when the repair button did not disappear after it was clicked.
    Fixed the display of repair resources in the tooltip
    A few minor UI corrections
    Balance
    Changes to the research map
    Balance of the cost of the expedition center
    Kitchen production balance
    A new mechanism for reducing the parameters of colonists, now the reduction is non-linear.
    The balance has been changed, now the colonists work more and idle less.
    Increased capacity of the multi-resource warehouse
    Some colonist professions under development are closed with a corresponding overlay
    Changed construction materials for some modules
    Adjusted repair cost of the story truck
    Small Edits in music tracks
    --------------------
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  2. SkidCodexCo Offline 17 February 2025 14:55
    Patch 0.96.17
    Improvements and fixes
    Increased the radius of pole lighting by 10%
    Improvement in Ui production modules - the robot logistics management section is now open by default and saves the last state when closing a Ui module.
    Fixed a rare bug of robots stopping or not being able to delete a production module due to fractional resources
    Small improvements to the Ui of mission rewards.
    Fixed cargo visuals on the large cargo pod.
    Fixed a rare bug when loading the game after changing the game mode story mode->sandbox.
    Ice digging slag production was restored.
     
    Balance
    Added 2 days to search for the first escape pod in the main Story mode storyline.
    Internal storage areas of purification and production modules now hold more slag.
    Bulk stores now hold more slag 9000->10000, 40000->50000
    Microprocessors can now be encountered when disposing of some ruins.
    Increased reward for “Strategic Planning” contract 400->1000 reputation with an organization, and 1->5 global reputation index
    Colonists now look for opportunities to eat sooner (50%->70% satiety).
    Colonists now use 10-15% less satiety and energy when working hard and working light.
    Changed the recipe for food production. Food production now requires 3 more organics to produce food.
    Food production time in the Kitchen has been increased by 50%
    --------------------
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