Imagine Earth v1.21 (Build 21131763)

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  • 1.21 (Build 21131763)
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Game updated on 13-12-2025, 21:45. Current version / latest version: 1.21 (Build 21131763).
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Table of Contents

About The Game

Imagine Earth — is a real-time strategy game in which you will create colonies on a wide variety of planets. You have access to 9 planets, more than 10 races and factions, many tasks in single-player mode and free matches, with endlessly procedurally-generated planets. You will populate planets in order to create on them the production of certain materials or objects that you need. Each location has its own pros and cons, climate, as well as opportunities for building buildings or settling on the territory.

NOTE. Uploaded version: 13 December 2025 [v1.21 (Build 21131763)]. This is Full Release and latest version of game. The game is already Packaged in Installer and ready to run the game after install, read the instruction below.

DLC:

- Galaxies

Imagine Earth is not a peaceful strategy game in which you just go about your business. In every region, a tornado can unexpectedly occur, global warming can occur on the planet, a rise in the water level, because of which your city will simply flood. Various volcanic eruptions, a dying forest and growing deserts will become an obstacle to development. Your base can be attacked by space pirates, locusts or robbers. You have to create military towers and electrical shielding fields to fend off attacks. Improve the lives of your wards, upgrade buildings, increase the number of capabilities and characteristics of your race to become the most powerful ruler in space.

Key Features

  • Global and realtime world experience instead of playing on limited square maps
  • Fully playable and story based campaign with 9 planets / missions
  • Competition game mode to play against up to 5 other AI factions with individual agendas
  • Over 50 constructs with more than 80 individual upgrades
  • Diplomacy and trade with local colonies and space traders
  • Tower defence with energy shields and lasers against space pirates, alien invaders and locusts
  • Development and research system for advanced and sustainable technologies
  • Share market for refinancing and hostile take over ofopponent cities and colonies
  • Freeplay mode with a procedural planet generator for endless worlds and challenges
  • Planet Editor for terraforming, building and customizing individual planets which can be saved and shared
  • Global climate simulation of local pollution and worldwide emissions and melting polar caps and disasters
  • Disasters: Chemical spills, oil slicks, radioactive contamination, wild fires, tornadoes, volcanoes, dying forest and growing deserts, alien and robotic invaders.

System Requirements

MINIMUM:
OS: Windows 7/8/10
Processor: 2 GHz or multiple cores with 1,5 GHz
Memory: 2 GB RAM
Graphics: DirectX 11 compliant graphics card with 1GB dedicated memory
DirectX: Version 11
Storage: 500 MB available space
Additional Notes: Windows Vista and XP might work, but are not officially supported

Screenshots

Imagine Earth v1.21 (Build 21131763) gameplay screenshot 1
Imagine Earth v1.21 (Build 21131763) gameplay screenshot 2
Imagine Earth v1.21 (Build 21131763) gameplay screenshot 3

Gameplay Trailer

How to Install

  1. Download the game files through torrent.
  2. Run the installation file «[gamename].setup.exe», follow the instructions.
  3. Choose a place on the disk, where the game will be installed.
  4. Wait for the notification that the game is installed.
  5. Сlick on the label of the game, Play!

Download Imagine Earth v1.21 (Build 21131763)

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Game Update History

  • Imagine Earth v1.19 → v1.21 (Build 21131763) [ 13.12.2025 ]
  • Imagine Earth v1.17a → v1.19 [ 03.04.2025 ]
  • Imagine Earth → v1.17a [ 21.06.2024 ]

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Comments 1

  1. SkidCodexCo Offline 13 December 2025 21:40

    1.21 + New DLC Coming SoonUpdate 1.21 out now
     
    Warm greetings from an otherwise rather cold Germany, but winter is helping us keep a cool head as we tinker away at the next DLC for Imagine Earth. This is me officially announcing the "Transformation" DLC before we get to the specific update :-)

     

    Transformation DLC 
    The DLC features a campaign in which you are part of a rescue team that wants to transform civilizations before their planets are destroyed by a climate catastrophe.

     

    New buildings
    The DLC coming early next year will finally include new ocean buildings: A wave power plant and a floating algae factory. There are slums from which you must relocate the population to modern quarters, and mountains of trash that you can recycle as a source of income. Insect farming will most certainly be introduced as a new food source, and you can create lakes to cool down the temperatures in your cities, as heat waves will be a new and threatening disaster.

     

    But now let's move on to the features of the current update 1.21

    Update 1.21


    Forests Grow Deeper
    This is a big change and makes it more interesting how you grow forests strategically: When you surround a forest with other Forest pieces they grow much bigger. Thick forests compensate much more emissions and ground pollution.

     

    Bonus on Fossil Fields
    We had to completely rework how the influence of fossil deposits on the production of power plants worked out. So far fossil power plants always had full productivity as long as there was still a neighboring field having at least 10% deposit. This is more differentiated now:

    The power plant will still have full bonus when it’s on a fossil field with more than 50% reserve.
    Down to 10% it will still have half productivity.
    The same goes when the neighboring field has 50% or more reserve.
    Below that it will have no more bonus.
    On fields that are not near a fossil reserve it will have a malus (as it used to).


     

    Emission Tax vs. Compensation
    We have raised the CO² tax to make it more relevant and change the behavior of other factions as well.

    Abandoned Cities
    The procedural Planet generator can now generate abandoned cities and you can also define how much they should lie in ruins.

     

    Relocating City Districts
    You can now relocate city districts without losing the complete inhabitants of a district. You can also relocate supply buildings without losing their production for a long while and thus causing panic in your population.

    General Cost Reduction
    We reduced the costs for planting trees and claiming land. Please see if it feels more balanced for what you get.

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