Witchfire v0.9.3

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  • 0.9.3 | Steam Build 21526694
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Game updated on Today, 06:57. Current version / latest version: 0.9.3 | Steam Build 21526694.
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User Verdict

Based on 59 community votes

About The Game

Witchfire is a first-person shooter game set in a dark fantasy world where the user takes on the role of a member of an elite group of hunters known as the Witches of Breach. The plot tells the story of how a gamer hunts for powerful and dangerous witches who have infiltrated the human world. The gameplay is fast-paced and action-packed, with an emphasis on intense battles against hordes of enemies. The user is armed with various types of powerful weapons, including a crossbow, a shotgun and a magic staff. Each weapon has its own unique abilities and can be upgraded and customized to suit your playstyle.

NOTE. Uploaded version: 27 June 2026 [v0.9.3]. This is Early Access Release and latest version of game. The game is already Packaged in Installer and ready to run the game after install, read the instruction below.

The world of Witchfire is dark and atmospheric, with many different places to explore, such as gloomy forests, abandoned villages and eerie swamps. The user will encounter many enemies, including witches, demons and other terrifying creatures. In addition to the story mode, the title has several game modes, including a survival format in which gamers will have to defend themselves from waves of enemies, and a cooperative mode in which users can team up with friends to go through all the challenges together. Some of the character names include Braich’s witches, the player, as well as enemies — witches, demons and other terrifying creatures. Some weapon names include crossbow, shotgun, and magic staff. Location names include eerie forests, abandoned villages, and eerie swamps.

System Requirements

MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows® 8.1, Windows® 10, Windows® 11, 64bit
Processor: Intel Core i3-3220 or over (Windows® 8.1/10), Intel Core i3-8350K or over (Windows® 11)
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GTX 660 2GB or over, AMD Radeon R7 370 2GB or over
DirectX: Version 11
Network: Broadband Internet connection
Storage: 25 GB available space
Sound Card: 16 bit stereo, 48KHz WAVE file can be played
Additional Notes: 1280 x 720 Display required

RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows® 10, Windows® 11, 64bit
Processor: Intel Core i7-3770 or over (Windows® 10), Intel Core i3-8350K or over (Windows® 11)
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 1060(6GB) or over, AMD Radeon RX580(8GB) or over
DirectX: Version 11
Network: Broadband Internet connection
Storage: 25 GB available space
Sound Card: 16 bit stereo, 48KHz WAVE file can be played
Additional Notes: 1920 x 1080 Display required

Screenshots

Witchfire v0.9.3 gameplay screenshot 1
Witchfire v0.9.3 gameplay screenshot 2
Witchfire v0.9.3 gameplay screenshot 3

Gameplay Trailer

How to Install

  1. Download the game files through torrent.
  2. Unzip the game using WinRAR or 7zip. (how to use .rar)
  3. Start game «Witchfire.exe», Play!
  4. The language changes in the menu.

Download Witchfire v0.9.3

SIZE: 42.47 GB | Downloads: —
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Alternative Mirrors

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Direct linkWitchfire v0.7.0 [Crack Only]

DIRECT LINK1

Game Update History

  • Witchfire v0.9.0 → v0.9.3 [ 27.06.2026 ]
  • Witchfire v0.8.5 → v0.9.0 [ 19.06.2026 ]
  • Witchfire v0.8.3 (build 68236) Build 21268709 → v0.8.5 (Build 68373) [ 16.01.2026 ]
  • Witchfire v0.8.0 (build 67917) → v0.8.3 (build 68236) Build 21268709 [ 24.12.2025 ]
  • Witchfire v0.7.4 (build 64561) → v0.8.0 (build 67917) Build 21171848 [ 13.12.2025 ]
  • Witchfire v0.7.2 (build 64195) → v0.7.4 (build 64561) Build 19603815 [ 15.08.2025 ]
  • Witchfire v0.7.0 Build 19402259 → v0.7.2 (build 64195) Build 19430832 [ 03.08.2025 ]
  • Witchfire v0.6.1 Build 59823 → v0.7.0 Build 19402259 [ 29.07.2025 ]
  • Witchfire v0.5.0 Build 57550 → v0.6.1 Build 59823 | Steam Build 17727400 [ 15.03.2025 ]
  • Witchfire → v0.5.0 Build 57550 | Steam Build 16803739 [ 20.12.2024 ]

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Comments 3

  1. SkidCodexCo Offline 22 September 2023 17:54
    Game is updated to 0.1.1 Build 47414
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    Make a Small Donation ❤️
  2. SkidCodexCo Offline 29 July 2025 20:12
    First and foremost, we’re overwhelmed by the response Webgrave received - thank you! And thank you for your feedback, it means a lot and helps us improve the game. We have identified some things which require a fair amount of tinkering, but there are also smaller fixes and fine-tunes which we can perform already, so, without much ado, here is a change list for the first Webgrave hotfix, aka. what we have been working on since yesterday:

    Fixed Arsenal stat to correctly affect reload;
    Increased base reload speed for Hypnosis and Ricochet;
    Fixed Chronoclast's black screen issue;
    Added reminder explaining Chronoclast;
    Temporarily disabled FSR due to stability issues - a permanent fix is in the works;
    Less flytraps per arena;
    Town minibosses now drop either Incantation 2 or 3;
    Koschei's auto reload speed now ramps up slightly slower;
    Shadow Orbs are now instant pickup, like all other enemy drops;
    Fixed an incorrect Gnosis 6 description that suggested you get a 6th rosary slot;
    Tweaks to herb spawns;
    Fixed SRH not consuming charges on M1.
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    Make a Small Donation ❤️
  3. SkidCodexCo Offline 16 January 2026 19:42

    HOTFIX 0.8.5 (68373)
    (2026.01.16)

    Since we’re now shifting our focus to 0.9 and new content, we’re releasing one more patch to make sure the current version is in good shape and as bug-free as possible.

    Fixed the bug that caused the Irongate Castle Toll Gate scenario not to trigger.
    Adjusted the mini boss spawn rolls and logic to function better with and without World Corruption.
    Lowered the World Corruption event spawn stagger - when increasing the world corruption through the Latent Orb pickup or Corrupt Stimulant, the Rifts and Orb now spawn faster.
    Fixed a bug that caused the World Corruption system to brick if the Corrupt Stimulant was used within the first 5 seconds of the expedition.
    Increased the quantity of the World Corruption rifts spawned through its progression
    Torments now don't start with the World Corruption at its full allowed capacity - they gradually grow to its available cap.
    Adjusted combat music logic, it will now stop playing correctly.
    The world corruption music will now play only in sufficiently heavy combat is taking place, and the latent orb quest is active.
    Fixed the bug that caused invisible frozen weapon meshes remaining after battle to collide with the player, if the frozen enemy in question was killed with a headshot.
    Fixed debug text about Spider Calamity in adventure log.
    Minor text fixes in item and event descriptions.

    --------------------
    Make a Small Donation ❤️